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Hello Night Dive,

It will probably be words in the air, as I'm sure you don't frequent this forum.

Cutting to the chase, it would be a good idea to add the Glide backend as an option between DX11 and OpenGL 3.2. Glide could run through nGlide, and that would provide a vanilla experience for those like me who played Turok 1 and 2 in the 90s, plus of course it would make those games less demanding on potato PCs.

That is all;
Cheers!