Posted March 28, 2024
Version 40.00 (March 28, 2024)
• Enemy respawn timer looping infinitely during wave-based side missions
Controller
• Significantly improved controller support, aim assist, melee lockon
• New controller settings for deadzone, aim acceleration curve
• Analogue controller directional movement (was locked to WASD axis before)
• Fixed controller not being able to interact with mission menu after completing campaign
Options
• Toggle sprint option for keyboard and controller
• Fixed UI text being too small on steam deck
Combat Simulator
• Fixed missing music, weapon benches in combat simulator maps
• Fixed missing floor collisions in "The Shard" combat simulator map
• Fixed wall with missing collisions in Reactor combat simulator map
• Fixed soft lock on killing waves with only 1 enemy too quickly
Weapons
• Shotgun infinite reload bug squashed and thrown out
• Fixed grenade launcher homing projectile particle spam on hitting the floor
• Fixed dual wield weapon customizations not appearing after loading a game or returning to safehouse
Campaign/Side Missions
• Fixed crash on spawnkilling enemies with proximity mines or incendiary shotgun (most noticeable in oil rig)
• Fixed wall missing collision in Jorvik Castle library
• Fixed firebombs not being picked up in Jorvik Castle
• Fixed Pandora Institute floating TV screen
• Fixed Pandora Institute missing wall collision after entering the tower
• Fixed Site32/Unidentified Structure enemies getting stuck in outside of map
TMOD
• Fixed tmod "FlashlightOn" and "SpawnWithRifleShield" buttons getting stuck
• Fixed tmod spawned HVTs counting towards HVT kills
• Fixed tmod buddha mode remaining on after tmod disabled
Misc
• Numerous localization fixes (thank you Lionbridge Games) ♥
• Fixed slide being queued if pressed while stamina is empty
• Bunch of soft locks are soft locked outta the game shoo
• All achievements now trigger properly (Average Weapon Enjoyer, 50 Shades of Burnt, & more)
• Various music fixes
• "Lowest Difficulty This Level" now being saved correctly, affected by cheats
• Fixed UI slider values turning to 0 (this only occurred with European languages)
• Fixed Hazardous camo's misaligned textures
• Fixed supply box not being affected by "Music" volume setting
• Safehouse Infiltrator HVT now has a small chance of spawning even after he's been killed once
• Tons of little bugs are now fumigated and sent off to Pandora Institute.
Controller
• Significantly improved controller support, aim assist, melee lockon
• New controller settings for deadzone, aim acceleration curve
• Analogue controller directional movement (was locked to WASD axis before)
• Fixed controller not being able to interact with mission menu after completing campaign
Options
• Toggle sprint option for keyboard and controller
• Fixed UI text being too small on steam deck
Combat Simulator
• Fixed missing music, weapon benches in combat simulator maps
• Fixed missing floor collisions in "The Shard" combat simulator map
• Fixed wall with missing collisions in Reactor combat simulator map
• Fixed soft lock on killing waves with only 1 enemy too quickly
Weapons
• Shotgun infinite reload bug squashed and thrown out
• Fixed grenade launcher homing projectile particle spam on hitting the floor
• Fixed dual wield weapon customizations not appearing after loading a game or returning to safehouse
Campaign/Side Missions
• Fixed crash on spawnkilling enemies with proximity mines or incendiary shotgun (most noticeable in oil rig)
• Fixed wall missing collision in Jorvik Castle library
• Fixed firebombs not being picked up in Jorvik Castle
• Fixed Pandora Institute floating TV screen
• Fixed Pandora Institute missing wall collision after entering the tower
• Fixed Site32/Unidentified Structure enemies getting stuck in outside of map
TMOD
• Fixed tmod "FlashlightOn" and "SpawnWithRifleShield" buttons getting stuck
• Fixed tmod spawned HVTs counting towards HVT kills
• Fixed tmod buddha mode remaining on after tmod disabled
Misc
• Numerous localization fixes (thank you Lionbridge Games) ♥
• Fixed slide being queued if pressed while stamina is empty
• Bunch of soft locks are soft locked outta the game shoo
• All achievements now trigger properly (Average Weapon Enjoyer, 50 Shades of Burnt, & more)
• Various music fixes
• "Lowest Difficulty This Level" now being saved correctly, affected by cheats
• Fixed UI slider values turning to 0 (this only occurred with European languages)
• Fixed Hazardous camo's misaligned textures
• Fixed supply box not being affected by "Music" volume setting
• Safehouse Infiltrator HVT now has a small chance of spawning even after he's been killed once
• Tons of little bugs are now fumigated and sent off to Pandora Institute.