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Changelog for Update 1.04 (added 12 February 2018):

*improves general stability
high rated
HypersomniacLive: Changelog for Update 1.04 (added 12 February 2018):

*improves general stability
Glad to hear it! Here are the full patch notes since v 1.04 - not every build gets put up on GOG as our beta-test team is all on Steam.

Version: 1.04 - February 10th
Fixed bug - music cache wasn't unloading properly
Replaced dialog Text object - to improve performance
Changed how textures are unloaded at end of scene
Changed elevator code to prevent glitching

Version: 1.03 - February 8th
Added controller mapping for German and French X-box controllers
Fixed bug - Carrying an item when going into "defensive" animation causes player to stay stuck in Carry-mode
Turned off WindSpell in final boss, cutscenes and flashbacks
Attempted to mitigate bug where TVs cause game to crash
Fixed bug: Mushroom baddies keep respawning higher and higher
Fixed bug: Volume level for video player 2
Inventory menu zooms in depending on resolution
Fixed crash at the end of Psaul's Dream Sequence

Version: 1.02 - February 7th
Fixed bug - defeat beevil with magic bottle - doors don't open
Send usage data disabled by default
Fixed code to mitigate crashing when changing tv channels
Fixed bug - crown not visible at night

Version: 1.01 - February 6th
Fixed various typos
Fixed bug - activating flashlight with shortcut key in narrow passages causes player to clip through solids
Fixed bug - hooks act twitchy in lower frame rates
Fixed bug - hook act twitchy in lower frame rates
Fixed bug - could collect falling specimen while hanging on hook or ledge leading to a softlock
Fixed bug - Kosthad laser looping sound wouldn't stop
Fixed bug- jumping on specimen that is on the water causes player to clip through water
Fixed bug in Tenerife Pyramid 2 - ceiling would disappear after finding secret area
Fixed code to mitigate crashing when changing tv channels
Cheers for posting the complete patch history up to v1.04, appreciated.
high rated
Changelog for Update 1.05 (added 12 March 2018):

* In NewGame+ Chests with items you already have will contain coins.
* Changed the way TV functions to prevent crashing (also removed TV related achievement)
* Fixed various typos
* Added name to credits
* Changed underwater camera in treasure locations
* Fixed bug with King Boone on Jatko Island
* Chapter and Page text now pulled from Dialog file
* Lava pools in solfor prevent player from sequence breaking
* Adjusted platform sensor in Daunasal Rooftops
* Fixed bug - crawling when entering defensive mode caused player to run slow
* Fixed bug - down stabbing on cloud platforms
* Fixed bug - downstabbing when jumping into drill bot didn't turn off downstab mode
* Fixed bug - crystal cave barrel platforms get out of sync
* Lepidus NPC ? marker disappears after finding Treasure 11
* Updated menu description for Mushroom Cap Hat
* Add ? marker to Andrew NPCs
* Adjusted solid sensors in AngelOak tree to to prevent clipping when entering Hat Store secret area
* Added ring to Tenerife Temple 2 to prevent playing from getting stuck
* Enemy bees freeze during dialog
* Chests bounce of edge of screen to avoid missing them underwater
* Fixed diving/surfacing glitch on Kingstree Overworld
* Added dragonfly critters to Kignstree and Zwaan Overworlds
* Player is no longer frozen during sequence when getting Hook for the first time
* Fixed bug - Sprites not appearing at Grandpa Rondeau’s camp site