Posted June 04, 2012
Okay, for any OS X users out there, here's a (hopefully brief) tutorial on how to get Tomb Raider 1 working with 3Dfx support on DOSBox. For Tomb Raider 2 and 3, follow dudalb's instructions for applying the XP/Vista multipatch here. After that, both games work perfectly with no random crashing and no persistent CD checks.
1) Extract the Tomb Raider 1 install folder from the GOG installer. For simplicity's sake, I'll recommend that you do so by running the installer either in Wineskin or CrossOver.
You should have in the end, in your Tomb Raider 1 folder:
a) A folder named TOMBRAID
b) A file named GAME.GOG and a file named GAME.DAT
c) Nine .mp3 files, with the file names 02.mp3 up to 10.mp3
2) Put GAME.GOG, GAME.DAT and the nine .mp3 files in a folder. Let's call it CD.
3) Download thedoctor45's Mac OS X DOSBox game wrapper with 3Dfx Glide support (Intel-only, 10.5+). The directions for installing games in his wrapper are both on the linked thread and in the included Read Me. In this case, what you're going to put inside the wrapper (in Contents/Resources/) are your CD and TOMBRAID folders. Make sure to put the glide2x.ovl file included with the wrapper into your TOMBRAID folder.
4) Open up the dosbox.conf file in /Contents/Resources and paste the following under the autoexec section at the bottom:
# Lines in this section will be run at startup.
@echo off
cls
# Mount the TOMBRAID directory as the C: drive.
mount c Resources/TOMBRAID/
# Mount the GAME.GOG image file as the TombRaider CD.
imgmount d Resources/CD/game.dat -t iso -fs iso
c:
tomb.exe
And that should be it. Once you test that your game runs successfully you can also follow thedoctor45's instructions on how to further customize your DOSBox wrapper to look and feel more like a native Mac app (e.g changing the icons, etc.).
The only issues that I've seem with the game are:
- improper colour rendering with cutscenes (possibly a bitdepth switching issue)
- no menu or ingame music
That being said, the game otherwise works and plays perfectly. (Special thanks to mrtophat101 for helping me improve and clarify this tutorial.)
1) Extract the Tomb Raider 1 install folder from the GOG installer. For simplicity's sake, I'll recommend that you do so by running the installer either in Wineskin or CrossOver.
You should have in the end, in your Tomb Raider 1 folder:
a) A folder named TOMBRAID
b) A file named GAME.GOG and a file named GAME.DAT
c) Nine .mp3 files, with the file names 02.mp3 up to 10.mp3
2) Put GAME.GOG, GAME.DAT and the nine .mp3 files in a folder. Let's call it CD.
3) Download thedoctor45's Mac OS X DOSBox game wrapper with 3Dfx Glide support (Intel-only, 10.5+). The directions for installing games in his wrapper are both on the linked thread and in the included Read Me. In this case, what you're going to put inside the wrapper (in Contents/Resources/) are your CD and TOMBRAID folders. Make sure to put the glide2x.ovl file included with the wrapper into your TOMBRAID folder.
4) Open up the dosbox.conf file in /Contents/Resources and paste the following under the autoexec section at the bottom:
# Lines in this section will be run at startup.
@echo off
cls
# Mount the TOMBRAID directory as the C: drive.
mount c Resources/TOMBRAID/
# Mount the GAME.GOG image file as the TombRaider CD.
imgmount d Resources/CD/game.dat -t iso -fs iso
c:
tomb.exe
The only issues that I've seem with the game are:
- improper colour rendering with cutscenes (possibly a bitdepth switching issue)
- no menu or ingame music
That being said, the game otherwise works and plays perfectly. (Special thanks to mrtophat101 for helping me improve and clarify this tutorial.)
Post edited June 06, 2012 by rampancy