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I tried to reinstall this on the anniversary version here, and lets just say Doom, Death, & Destruction happened. 1/3 of my characters look like their supposed to, 1/3 of my characters are blue/yellow squares covering them, and the last 1/3 of my characters are Invisible, but the armor is still shown, like ghostly armor.


Thats after I replaced the Creature.arc file back with the original.

The allskin creature.arc replace made my characters just stand like Absolutely Still and frozen in place. Got a message about something missing bounce file or something. I am not quite sure.



I followed the instructions as precisely as can be. If I messed up let me know, but I do not think I did. If you can help, then help :)
Haven't tried that myself yet, so I can't help you now. But if I find a solution over the next days, I'll post back here.
I found I guess the updated version

http://steamcommunity.com/sharedfiles/filedetails/?id=757513061


Steam downloader does not work on this so currently it is Steam Only. So far that is the only solution.
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Whereaminow25: I found I guess the updated version

http://steamcommunity.com/sharedfiles/filedetails/?id=757513061

Steam downloader does not work on this so currently it is Steam Only. So far that is the only solution.
I will upload it to the Kırmızı Perfect. Just wait half an hour :)
Ready:

https://www.kirmiziperfect.com/titan-quest-anniversary-edition-allskins-mod/
Thank You !
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Whereaminow25: Thank You !
You're welcome :) I will updload other mods too.
That version still works like old one as all it does is adding files from Skin folder to mod ones so you still can use mod only if you activate it from Custom Quest every time you launch the game. Better than nothing I guess, minor nuisance. ;-)
Darn, I did not know that. Thought it was permanet like the other one. :( From blue/white squares to color then back again. hahaha
That blue-yellow thing appears because you used skin that doesn't appear in game files and yes, there is no clear solution to integrate mod files into main game as AE merged base title and expansion into main game and still uses original Creatures file so it can't be simply replaced with file that has no game resources only mod ones. However I tried unpack whole Creatures.arz to make game load as folder but also new mesh cause player model to stand still in generic non-animated editor pose.
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HenitoKisou: That blue-yellow thing appears because you used skin that doesn't appear in game files and yes, there is no clear solution to integrate mod files into main game as AE merged base title and expansion into main game and still uses original Creatures file so it can't be simply replaced with file that has no game resources only mod ones. However I tried unpack whole Creatures.arz to make game load as folder but also new mesh cause player model to stand still in generic non-animated editor pose.
Yep, had that problem with still character, once the Bounce was taken from the file, after replacing with creature.arc from the first skinmod. It said no bounce could be found, and characters became statues :P