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Hello players,

Have you found a bug or issue in the game? Do you have feedback or suggestions to provide? You can report them by sending an email to this address: support@microids.com

In case of a bug or issue, please be sure to follow these instructions:

Write the name of the game in the Object of your email
That way, we can easily know which game you are talking about

Specify on which platform your issue occurred
Some issues may arise on one platform but not the others. This info will help us better track down your issue and help resolve it.

Explain what happened
By retracing your steps, we will be more likely to reproduce your issue and find a way to fix it. Be as precise as you can!

If you can, attach files of your issue
Do you have screenshots or a video of when your issue happened? This would be of great help!

Thank you!

~

Hello Reporters,

A new patch has just been deployed to improve your adventure:

Bugfix
• Fixed an autosave error in Tintin’s Nightmare chase which made it impossible to finish
• Fixed an error with the papyrus not being displayed after an autosave on MS Epomeo’s initial chase
• Fixed a block after resetting puzzles in the Tomb of Kih-Oskh
• Fixed disappearing hotspots on MS Epomeo’s main deck
• Added missing textures in Abudin’s barracks

Known bugs & Upcoming fixes
• Error with the water particles being displayed on the ship instead of on the water
• Minor additional bug fixes
• General polish & improvements

We wish you a great adventure along Tintin and Snowy!

Microids Team
Hello Reporters!

Thank you for your precious feedbacks, we just released a new patch available for Tintin Report - Cigars of the Pharaoh.

Patch 1.0.6 :

User Interface (UI) and Accessibility:

- Added UI indicators for the cat chase.
- Added Game Over indicators during various sequences.
- Added tutorials to various game sections.
- Improved UI by adding camera with text for investigations.
- Fixed issues where interaction prompts would not appear or were incorrect.
- Fixed an issue where the Load Game screen showed two Egypts.
- Added global UI indicator in the Cave section of the last chase.
- Added crossed eye UI to Sarcophagus in a specific scene.

Animation and Visual Effects (VFX):

- Improved quality of animations throughout the game.
- Added animations and expressions to Tintin in various sequences.
- Added VFX in several scenes, including the boat explosion and driving sections.
- Fixed issues with characters and objects not moving or animating correctly.
- Adjusted character levels of detail for optimization.
- Fixed general animation linking issues with objects.

Gameplay and Mechanics:

- Adjusted time and difficulty in various sequences (Jungle driving, Asylum escape, etc.).
- Added parachute Game Over and chase behaviors.
- Repositioned game elements (lever in Workshop, etc.) for better accessibility.
- Fixed issues with Tintin's movement and interaction (walking on water, vibrations, etc.).
- Adjusted AI behavior and reaction ranges.
- Fixed various gameplay blockers and crashes.

Audio-Visual and Cinematic Issues:

- Fixed issues where audio would play incorrectly or stop.
- Cinematic optimization for smoother transitions.
- Improved general atmosphere in specific scenes (thunderstorm in the Bungalow).
- Fixed synchronization issues with voice and subtitles.

Miscellaneous Fixes:

- Fixed issues with game freezing, random freezes during autosave, and micro-freezes.
- Improved lighting and visual aspects in various scenes.
- Adjusted hotspots and collectible ranges.
- Fixed general blur problems and other graphical issues.
- Added and fixed cutscenes and small cinematics for narrative enhancement.

Specific Bug Fixes:

- Fixed specific issues in various levels and sequences, like the military chase, Asylum escape, and Cruiser section.
- Adjusted and fixed issues with specific character interactions and animations.
Post edited December 23, 2023 by Microids_Team