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I have the game now for almost one week and have started 2 games without any major crashes or other extremly game breaking issues.

But there are still a number of annoyances I would like the developers to fix (and I hope that some of them do read what their customers write here in the forum):

- if you right click a lot of times to remove the messages showing the resources harvested during the last night/turn (how about allowing for ctrl+click or shift+click to remove all items of one resource type and not remove them in ten items per click?) you sometimes also remove the promotion icon for a character. Unfortunately there is NO WAY to promote this character after removing the respective icon and I have not yet found out if some form of default promotion is used/choosen if you just remove the icon without promoting the character.

- as written in several other posts/threads there is NO ZOOM function and that is really annoying if you have already played for some time and would like to find a resource or some place on the map farther away from your exploration party

- sometimes when you win an encounter and get items/resources they are placed in the inventory of your village and not in the inventory of your exploration party! This is very annoying if you are half a map away from your village and just good a good sword, armor, etc. which you really could use for your party...

- it is quite annoying that you cannot specify some things like "do not use new fuel items" for all exploration parties/villages per default. Every time you start a new exploration party they are automatically allowed to use all fuel items and thus may burn your most expensive wood types instead of common/cheap wood.

- I would like to have some sort of template for creating new exploration parties. I usually return after a few days/turns to my village to heal/craft items/cook, etc. and during this time merge the explorers with the village. When a new day breaks I will send my exploration party out again and then always have to manually move 7 characters, maybe 10 different food items and wood from the village window to the exploration party window - dozens of useless mouse clicks which might be solved by a template like
use these x explorers, y of every food stuff and z of common wood... this would improve the game flow a lot!

- I would prefer to use the escape key to close messages instead of always having to click on the close button!

- I would like to have a date/time stamp shown in the list of saved games. This is of very low importance but I still would prefer it to the current system of showing only the number of days played in the current game.

All things considered the game is already quite good but compared to the first part still needs a lot of improvement! I hope that the developers will make efforts in providing another update soon, then the game might really become another gem!
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RainbowDragon: - I would like to have some sort of template for creating new exploration parties.
will send my exploration party out again and then always have to manually move 7 characters, maybe 10 different food items and wood from the village window to the exploration party window - dozens of useless mouse clicks
A bug too is that the transfer-all arrow is actually removing ALL, not only what we see when we choose a tab (characters, food, items, ..)
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RainbowDragon: All things considered the game is already quite good but compared to the first part still needs a lot of improvement! I hope that the developers will make efforts in providing another update soon, then the game might really become another gem!
Fixed: All things considered the game is a letdown, and compared to the first part still needs a lot of improvement!
Really don't buy, wait for a year. Or buy, but maybe for nothing, you may return to the 1st game in the end.
I'm wondering at now what about to think, was my money a throw away?
Post edited May 26, 2019 by ERISS