Posted May 20, 2015
Jamie.monro: I've got an older machine with a lower cpu (Intel penryn based architecture) which works reasonably well with the game.
I am now wondering why it is that the AMD Phenom II X4 3.0GHz is ok for this game, but an earlier intel quad-core (1st generation i7 quad-core or the older generation penryn quad-core) isn't.
From what I can see the AMD Phenom II X4 brings SSE4a instruction set to the table, however intel never utilizes this in their CPU designs, opting to go with SSE4.1 & SSE4.2 extensions.
One of the important differences between the first and second generation i7/i5 quad-cores is the addition of AVX (Advanced Vector Extensions), but otherwise they both support SSE4.1 & SSE4.2 extensions. If the game required the AVX instructions to justify an i5-2500k vs i7-860 then it wouldn't run on the AMD Phenom II X4 3.0GHz.
So if the game doesn't require AVX and it doesn't appear to require SSE4 (since AMD's SSE4a differs from Intel's SSE4.1 & SSE4.2; although they introduced these in later processors). It would seem that the intel minimum cpu requirements can ben dropped further.
This game will run on my cpu and graphics card:
-Xeon E5450 (Identical to a Q9650)
-Nvidia GTX 750 1GB RAM
My RAM is only 4GB however, and it is obvious that a lot of paging is going on, so 6GB RAM being a minimum requirement appears to be true, but I can still get some pretty good information from this.
At the first inn that you visit (outside in the small village), I get around 28-32 FPS with this setup with the following settings:
-Resolution: 1920x1080
-AA: ON
-Sharpening: ON
-Ambient occlusion: OFF
-Vignetting: ON
-Light Shafts: ON
Nvdia Hairworks: OFF
Background characters: ULTRA (Haven't hit a town yet, so this will probably change)
Shadow Quality: LOW
Terrain Quality: ULTRA
Water Quality: HIGH
Grass: ULTRA
Texture: ULTRA
Foilage Visibility: LOW
Detail Level: ULTRA
However, reducing the resolution to 1024x768 increases the framerate to about 48fps-53fps, which mean i'm more GPU limited than CPU limited in this particular case.
I have a feeling that even older CPU's may work on this game. Having 4 cores corresponded to about a 30% peformance increase over a dual-core (I disabled the additional cores within task-manager), so having 4 cores does help, but I don't see any reason why if the Phenom II X4 940 is ok for the Witcher 3, then the Q9650 isn't.
Check out this:
http://www.anandtech.com/show/2702/19
An old article comparing the Phenom II x4 940 to 1st generation i7's and the core 2 duo's/quad's of the previous generation. The intel processors perform better.
I think the minimum requirements are a bit too agressive. While I like the fact the minimum requirements actually do give decent performance at that level, I think they can drop the intel cpu requirements quite a bit.
Can confirm it witchwer 3 is running on an oldd 2st gen i7 920 @ 2.6ghz with a 560ti, ok not getting high mixed between low and med but running fine so far @1080pI am now wondering why it is that the AMD Phenom II X4 3.0GHz is ok for this game, but an earlier intel quad-core (1st generation i7 quad-core or the older generation penryn quad-core) isn't.
From what I can see the AMD Phenom II X4 brings SSE4a instruction set to the table, however intel never utilizes this in their CPU designs, opting to go with SSE4.1 & SSE4.2 extensions.
One of the important differences between the first and second generation i7/i5 quad-cores is the addition of AVX (Advanced Vector Extensions), but otherwise they both support SSE4.1 & SSE4.2 extensions. If the game required the AVX instructions to justify an i5-2500k vs i7-860 then it wouldn't run on the AMD Phenom II X4 3.0GHz.
So if the game doesn't require AVX and it doesn't appear to require SSE4 (since AMD's SSE4a differs from Intel's SSE4.1 & SSE4.2; although they introduced these in later processors). It would seem that the intel minimum cpu requirements can ben dropped further.
This game will run on my cpu and graphics card:
-Xeon E5450 (Identical to a Q9650)
-Nvidia GTX 750 1GB RAM
My RAM is only 4GB however, and it is obvious that a lot of paging is going on, so 6GB RAM being a minimum requirement appears to be true, but I can still get some pretty good information from this.
At the first inn that you visit (outside in the small village), I get around 28-32 FPS with this setup with the following settings:
-Resolution: 1920x1080
-AA: ON
-Sharpening: ON
-Ambient occlusion: OFF
-Vignetting: ON
-Light Shafts: ON
Nvdia Hairworks: OFF
Background characters: ULTRA (Haven't hit a town yet, so this will probably change)
Shadow Quality: LOW
Terrain Quality: ULTRA
Water Quality: HIGH
Grass: ULTRA
Texture: ULTRA
Foilage Visibility: LOW
Detail Level: ULTRA
However, reducing the resolution to 1024x768 increases the framerate to about 48fps-53fps, which mean i'm more GPU limited than CPU limited in this particular case.
I have a feeling that even older CPU's may work on this game. Having 4 cores corresponded to about a 30% peformance increase over a dual-core (I disabled the additional cores within task-manager), so having 4 cores does help, but I don't see any reason why if the Phenom II X4 940 is ok for the Witcher 3, then the Q9650 isn't.
Check out this:
http://www.anandtech.com/show/2702/19
An old article comparing the Phenom II x4 940 to 1st generation i7's and the core 2 duo's/quad's of the previous generation. The intel processors perform better.
I think the minimum requirements are a bit too agressive. While I like the fact the minimum requirements actually do give decent performance at that level, I think they can drop the intel cpu requirements quite a bit.