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Hey gang! Just wanted to confirm, is The Witcher 3's total install size 24GB? Because that's all I've got in the install directory as of right now. I'm able to play it just fine, though! Is this size the same for everyone?
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Eirreann: Hey gang! Just wanted to confirm, is The Witcher 3's total install size 24GB? Because that's all I've got in the install directory as of right now. I'm able to play it just fine, though! Is this size the same for everyone?
Once installed, my folder is 24,7 GB, so it seems you're good to go.
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Mathias.145: Once installed, my folder is 24,7 GB, so it seems you're good to go.
Same size here (downloaded through Galaxy).
Its to much in my opinion, but that's probably just me. I don't like game installations being larger than 10GB. >.<

But the site says ~24 GB, so you're fine.
Post edited May 19, 2015 by Unkalibriert
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Unkalibriert: Its to much in my opinion, but that's probably just me. I don't like game installations being larger than 10GB. >.<

But the site says ~24 GB, so you're fine.
i agree but these days for a big OW game 24GB is at least reasonable, so many games these days 50GB not even mega quality games crap like wolfenstein & alien, its ridiculous, the devs just do not give a fuck...pisses me off.
Game with english audio only + 2 DLCs = 24.7 GB here.
Phew! Okay, looks like I'm in the clear! Aannd I just realised I forgot to make this topic a "question" thread, so I can't mark it as resolved.... oops.
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Unkalibriert: Its to much in my opinion, but that's probably just me. I don't like game installations being larger than 10GB. >.<

But the site says ~24 GB, so you're fine.
It's not enough in my opinion, I'd like it to be 200GB, but that's probably just me. I like my game installations to be as massive as possible to maximize the gaming experience to the fullest and give me the best quality graphics/textures/audio/video bang for the buck. If I want to save internet bandwidth I'll download Zork I+II+III rather than buy a new AAA game. :)

In general computers and technology increase over time according to Moore's law which is essentially that they double in capability every 18 months pretty much like clockwork. Computer upgrade cycles happen roughly in line with this as well naturally and developers writing software end up targeting what people are using in general and since the hardware follows Moore's law certain software in particular that which can push the envelope on the hardware tends to follow Moore's law in terms of the resources it uses too because the resources available are tracking Moore's law.

So if the average game uses 20GB one year, 18 months later the average game will use 40GB, another 18 months -> 80GB then 160GB etc. It's almost like a swiss watch.

And while some people upgrade regularly or at least have a more current system, there will always be people that don't have a current system or Internet bandwidth etc. too, so there will always be people thrilled to get the next big massive game that pushes their PC to the limits and people who either can't run it or their Internet sucks. The numbers will scale over time but it'll always be like that essentially. Blame it on Moore, he started all of this. :)

I welcome our terabyte sized video game overlords. When The Witcher 4 comes out I'll upgrade from 25Mbps Internet to 100 or 1000Mbps Internet to download it if need be because WITCHER 4!
Well, internet bandwidth and Germany don't go well together, so that is an issue. Germany's way behind a lot of other industrial countrys in that aspect. Must be the government (our Chancellor to be exact), who declared the internet as "Neuland" ("New Land") some years ago. xD

But to get back on the issue; I don't get why the games get so much bigger lately when the screen resolutions stood still for about ... 10 years? It's just ridiculous.
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Unkalibriert: Its to much in my opinion, but that's probably just me. I don't like game installations being larger than 10GB. >.<

But the site says ~24 GB, so you're fine.
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yorktown1983: i agree but these days for a big OW game 24GB is at least reasonable, so many games these days 50GB not even mega quality games crap like wolfenstein & alien, its ridiculous, the devs just do not give a fuck...pisses me off.
No idea about Alien, but Wolfenstien was bloody awesome. If you'd said Titanfall now id of agreed with you
I accidently 24.7 GB of game files is this normal?
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Unkalibriert: Well, internet bandwidth and Germany don't go well together, so that is an issue. Germany's way behind a lot of other industrial countrys in that aspect. Must be the government (our Chancellor to be exact), who declared the internet as "Neuland" ("New Land") some years ago. xD

But to get back on the issue; I don't get why the games get so much bigger lately when the screen resolutions stood still for about ... 10 years? It's just ridiculous.
Screen resolutions have been increasing steadily for years, we're upto 5k now. Game sizes are getting larger as the assets need to be able to scale to the higher resolutions. Also some companies forget (or just dont bother) to compress audio files. I believe that was Titanfall, almost all of it file size was down to uncompressed audio files, as well as it downloading all the unwanted language files
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yorktown1983: i agree but these days for a big OW game 24GB is at least reasonable, so many games these days 50GB not even mega quality games crap like wolfenstein & alien, its ridiculous, the devs just do not give a fuck...pisses me off.
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Ryuubei: No idea about Alien, but Wolfenstien was bloody awesome. If you'd said Titanfall now id of agreed with you
well sorry worded that badly i love both, & yes titanfall is another example of the travesty im talking about, just not bothering to compress files at all, no i dont want to use 100GB on your POS, im a gamer, my dedicated 2TB drive is almost full up just on games & i dont want to have to delete then redownload games if i want to go back to them in a few months, ESPECIALLY when they take hours (or days for some ppl)...it is ridiculous.
27.5 Go with French lang pack. + patch 1.01