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I need help guys when i active dlss 3.0 frame generation on my 4080 when i walk or move in some maps the fps are normaly on 100 and then goes down to 10 or even 0 fast and back again to normal when i turn off dlss 3.0 its normal never drop de fps. and i have 32 gb ram ddr4 3200 hz
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I have this issue too, got a 4080 and ryzen 7700. From what I've manage to google, it basically seems that only ryzen owners have this thing with dlss 3. First time ever that I go amd instead of intel and this is what I get (:
Maybe it's memory leak by VRAM overload problem, it case when ur GPU has less then 16GB VRAM but probably with DLSS 3.0 usage VRAM is even higher.
https://forums.cdprojektred.com/index.php?threads/witcher-3-ng-ray-tracing-gpu-pci-e-bus-vram-overload-cause-of-fps-drop-stuttering-issue.11112562/#post-13555504
Just run GPU-Z like on my screens and monitor VRAM and GPU Bus usage, i'm sure FPS drop is causing by VRAM usage till maximum.
Post edited January 09, 2023 by Hose_Tony
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don_homas: I have this issue too, got a 4080 and ryzen 7700. From what I've manage to google, it basically seems that only ryzen owners have this thing with dlss 3. First time ever that I go amd instead of intel and this is what I get (:
Got a rtx 4080 + 12700k and I got the same issue... plus constant crashes.
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Hose_Tony: Maybe it's memory leak by VRAM overload problem, it case when ur GPU has less then 16GB VRAM but probably with DLSS 3.0 usage VRAM is even higher.
https://forums.cdprojektred.com/index.php?threads/witcher-3-ng-ray-tracing-gpu-pci-e-bus-vram-overload-cause-of-fps-drop-stuttering-issue.11112562/#post-13555504
Just run GPU-Z like on my screens and monitor VRAM and GPU Bus usage, i'm sure FPS drop is causing by VRAM usage till maximum.
you are right, the witchers 3's DLSS 3.0 implementation leaks v-ram.
Post edited January 18, 2023 by patrickz1984