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link1264: If you are trying to take out opponents primarily with your sword instead of signs and bombs, especially nekkers, letting the game auto-target for you is a disaster.
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FlyByU: I use everything I can signs and sword and I agree with K_Murx.
Yeah, I too never used manual targeting during any of my approximate 300+ hours of many playthroughs.
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FlyByU: Good Post Jaguar10 be prepared to be called racist and god knows what else because your an American with an opinion. Anyway Great post I myself feel the UI is so screwed up and yes the other things you mentions as well. TW1 is still the best they made or will ever make. I sent an E-mail to the Dev's asking for them to give an option to play with the new UI or go back to TW1 UI IMO it is so much better and the moves and combat is superior in TW1 then in 2. My opinion is it is dumb down for Consoles.
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link1264: Everyone is entitled to their opinion, especially if it is different than that of most other people. It's unfortunate that so many people get up in arms when someone doesn't agree with the majority.

My two cents as far as this topic is concerned: I don't like the UI for TW2 either. Not only was everything easier to find in the first game (particularly information on monsters, especially after reading a book about a particular monster), but it also seemed to be laid out better for computers so that your mouse was never too far away from where you needed to go to make a selection.

But the combat is much better than the first game. The only problems I have with it is that alot of the time the game decides to not register my inputs, forcing me to press the same key 3-4 times before it responds.

However, the combat in this game is anything but dumbed down. If anything can be considered "dumbed down" it's the combat in the first Witcher game, and that was PC exclusive. So that shoots your "dumbed down for consoles" theory in the foot, at least as far as the combat goes.
Posting an opinion, complaining and whining. Are two very different things. The key resides in HOW you do things. Because HOW you do things is what communicates who you are and IT IS what tells people how to treat you.
Sounds like more pussies can't handle the combat.

It has its issues, but its still way better than TW1.
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scampywiak: Sounds like more pussies can't handle the combat.

It has its issues, but its still way better than TW1.
Instead of adapting they complain.
I don't know how anyone can think the combat was better in the first game.

You could fight with just one hand on the mouse, and simply stand there and click when the flaming sword icon appeared.

You didn't have to move, and it even killed enemies out of your reach.

There's no skill, challenge or fun in that.
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Kleetus: There's no skill, challenge or fun in that.
I thought it was fun, not to say I liked it more though.

I was frustrated at the combat at first, but I found ways to work around it an eventually I had a playstyle all my own that worked just as well as anyone else's. The thing is that some games have motivations through completely different areas, like the story did it for me. A game like KotOR I never would have completed if the story was not interesting (although I hated Mass Effect; got through that simply because I felt obligated). But thankfully things do get into a much more understandable groove after you hit the first area and expands into the most involving RPG I've ever played.
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scampywiak: Sounds like more pussies can't handle the combat.

It has its issues, but its still way better than TW1.
Not really..

The atmosphere and music just don't compare to TW1 and neither does the story/ending or gameplay

And then there is the UI that wasn't made for PC gaming, terrible inventory system, you can't eat or drink, story is shorter etc etc etc...combat is alright but I don't exactly feel like a super mutant when there are delays and other shortcomings

It is better than TW1 was when it first came out but TW1 is definitely superior in its finished product to what TW2 is right now. And I don't think these shortcomings can be fixed because of the console issue, so I don't think TW2 will ever be superior to TW1. TW2 is a fun game don't get me wrong, but it lost its soul and to me has less replay value than TW1.
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scampywiak: Sounds like more pussies can't handle the combat.
It has its issues, but its still way better than TW1.
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BlazeKING: Not really..
The atmosphere and music just don't compare to TW1 and neither does the story/ending or gameplay.
And then there is the UI that wasn't made for PC gaming, terrible inventory system, you can't eat or drink, story is shorter etc etc etc...combat is alright but I don't exactly feel like a super mutant when there are delays and other shortcomings
It is better than TW1 was when it first came out but TW1 is definitely superior in its finished product to what TW2 is right now. And I don't think these shortcomings can be fixed because of the console issue, so I don't think TW2 will ever be superior to TW1. TW2 is a fun game don't get me wrong, but it lost its soul and to me has less replay value than TW1.
You are absolutely right it does not compare... actually it does because it is not a world apart (I fail to understand why 90% of the population exhibit dual rating system of I hate / I love with nothing in between). Anyway Witcher 2 is much more mature than Witcher 1 was. The story is also much more realistic and darker than number one was… (this is one of those moments where someone bound to pop up who believes that if a post does not share their opinion, in full, then it must be trolling).

But irrelevant of that once again I wonder why is it that people seem to demand a sequel to the last game they played and enjoyed and spit on the developers (because that is really the only way one can interpret some of the posts) when they try something new with hopes of injecting some originality into the industry. I can only assume it is because they want to turn the gaming industry and the role playing part of it into another Modern Warfare saga where the next thing is the same as the previous one just with "better" graphics and “more” features but zero innovations and early 90ties design principles.

For the love of all that is holy, if you are such a fan of sequel and rehashed stories go and play BioWare game, for they are like Terminator movies made to a template design (someone even made a template graph for it, Google the thing if you must).
Post edited September 12, 2011 by Ebon-Hawk
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scampywiak: Sounds like more pussies can't handle the combat.

It has its issues, but its still way better than TW1.
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BlazeKING: Not really..

The atmosphere and music just don't compare to TW1 and neither does the story/ending or gameplay

And then there is the UI that wasn't made for PC gaming, terrible inventory system, you can't eat or drink, story is shorter etc etc etc...combat is alright but I don't exactly feel like a super mutant when there are delays and other shortcomings

It is better than TW1 was when it first came out but TW1 is definitely superior in its finished product to what TW2 is right now. And I don't think these shortcomings can be fixed because of the console issue, so I don't think TW2 will ever be superior to TW1. TW2 is a fun game don't get me wrong, but it lost its soul and to me has less replay value than TW1.
The game was made with consoles in mind and it shows. The UI alone is a giveaway.
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BlazeKING: Not really..

The atmosphere and music just don't compare to TW1 and neither does the story/ending or gameplay

And then there is the UI that wasn't made for PC gaming, terrible inventory system, you can't eat or drink, story is shorter etc etc etc...combat is alright but I don't exactly feel like a super mutant when there are delays and other shortcomings

It is better than TW1 was when it first came out but TW1 is definitely superior in its finished product to what TW2 is right now. And I don't think these shortcomings can be fixed because of the console issue, so I don't think TW2 will ever be superior to TW1. TW2 is a fun game don't get me wrong, but it lost its soul and to me has less replay value than TW1.
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sb87: The game was made with consoles in mind and it shows. The UI alone is a giveaway.
You mean the UI was made with consoles players in mind... because that is the only example of "console like design" you have provided so far... The rest... it depends on the point of view... and there is no universal one.
Post edited September 14, 2011 by Ebon-Hawk
I'm not gonna read through the thread but it might be better to think about TW2 as closer to Demon's Souls, and pretty far away from something like Assassin's Creed (which is wat I felt like you wanted, where 10 guards can surround Ezio and he won't have any trouble dealing with all of them at once)