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The Witcher 2 has very impressive graphics and I like how customizable the graphics settings are. But I recommend turning off motion blur, so visuals stay sharp when you look around. It would also look less dizzying. Motion blur is used to simulate a frame rate of 24-30 FPS in film and video. In a game in which we want to simulate reality at 60 FPS and have to move the camera 360 degrees to keep up with the action--it's just stupid to want to simulate low FPS. So turn it off, see clearly, and treat yourself to a slight performance boost, too.

Motion blur can be a nice style effect when used in appropriate situations. But it just doesn't belong in a game like this--especially as an "always on" effect. I hope the developers can understand why it was a mistake to add it to this game and even turn it off by default for all of the game's graphics presets in a future update.

BTW: Motion blur is turned on in the "high" and "ultra" presets.
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TsunamiZ: Motion blur can be a nice style effect when used in appropriate situations. But it just doesn't belong in a game like this--especially as an "always on" effect. I hope the developers can understand why it was a mistake to add it to this game and even turn it off by default for all of the game's graphics presets in a future update.
I hated it at first, but it really started to grow on me. After all, we've more or less been trained by movies to find something inherently attractive about 24 FPS. To each their own, eh?
I don't get you....

Maybe my eyes are not as surhuman as yours. Maybe I think the fights are supposed to be more difficult than in the first TW and did'nt try thinking it's a camera problem.

I love TW2 Graphics. I love how TW2 looks and feel like i'm doing an Interactive-Movie thing.

Well..That's just me. I tried removing the Uber sampling for more FPS. All I got was faster pace and "cartoonier" graphics, didn't like neither.
Motion blur doesn't simulate low fps. The way frames are drawn in video games is different from movies, which is why you can notice low fps in games.

I suggest you read this article, it's an interesting read - http://amo.net/NT/02-21-01FPS.html .

Motion blur in games is used mostly to simulate fast head turning irl.
The motion blur kills my graphics card, and makes it hard for me to fight, and makes me sick.

I think its good I turned it off. But for anyone who likes it, power to them!
I hate blur, I always turn it off in ever game. Your eyes naturally blur fast motion, you don't need artificial blur on top of that. I'll never understand the desire for blurring in games.

Depth of field is hit or miss... when overdone, like it was for years, it is annoying. Lately devs are getting better at it though, and it looks good in The Witcher 2.
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Bawtzki: Motion blur doesn't simulate low fps. The way frames are drawn in video games is different from movies, which is why you can notice low fps in games.

I suggest you read this article, it's an interesting read - http://amo.net/NT/02-21-01FPS.html .

Motion blur in games is used mostly to simulate fast head turning irl.
I normally dislike motion blur and turn it off in most games though I think its pretty well done in TW2.

Apparently I'm not alone: http://kotaku.com/5803155/the-witcher-2-is-blurry-in-all-the-right-places
they are completely different scenarios.
Post edited May 20, 2011 by TsunamiZ
in a game you want as many FPS as you can so you can react to action. in a movie, you just sit there and watch something that is prerecorded by a fairly steady camera.
Turning off motion blur is usually the first thing I do, always disliked it.
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SlackerSupreme: Turning off motion blur is usually the first thing I do, always disliked it.
I do the same or if there was a lower motion blur setting I choose that but I have mine off.