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Compiled with aid from the Witcher Wiki.


"According to tradition and eye witness accounts, the Wild Hunt abducts people, forcing them to join it's mad gallopade on the sky. It's harvest is especially rich just before or during a great war, like a few years ago in Novigrad, when over twenty people went missing without a trace after the Wild Hunt passed. Some of the abductees managed to escape the cavalcade back into the world of the living, but the stories they told were so extraordinary that they were always considered insane."
-Granted by speaking in private to Dandelion after finishing the quest 'By the Gods - Stringing up Sods,' if Geralt tells him that he remembers his own death.


"Stories of the Wild Hunt do not appear in the dwarven and elven cultures. It is quite interesting, for the Elder Races must have faced the Hunt long before humans did. As it seems, the dwarves ignore everything on mutual terms, while the elves are mysteriously silent on that subject."
-Granted automatically when Geralt has finished interrogating Ciaran on the Prison Barge, which triggers the flashback about the Isle of Avallach. Acquiring this entry will automatically acquire the first entry, as well, if you haven't spoken to Dandelion yet.


"Sorceress Yennefer of Vengerberg was abducted by the Wild Hunt, just like witcher Geralt of Rivia. Her fate remains unknown, though she certainly did not join the host of wraith horsemen, unlike her lover who was one of the Hunt's riders for some time. The motivation of the gallopades leader, the King of the Hunt, remains, as always, unknown."
-After triggering the flashback about the Isle of Avallach, speak to Dandelion and mention that you've 'been to the Isle of Avallach.' This will cause him to share some information about Yennefer, and this entry will be added.
OR: I just found out that you can also choose to talk to Roche, instead, and mention that you've 'questioned Iorveth's commander.' This leads to a conversation between Geralt and Roche, wherein Roche divulges some information regarding a witness account of someone meeting Geralt while he was pursuing the Hunt. (Speaking to Roche will disable the option to speak to Dandelion about the Isle of Avallach, but either will add the journal entry.)
NOTE: The dialogue option(s) only shows up if you have not spoken to Dandelion prior to triggering the flashback about the Isle of Avallach! Do not engage in private conversation with Dandelion at all, before you've reached this point of the story, and the dialogue option should appear (the group conversation after you free him and Zoltan does not count). This will also enable you to tell him about the book you later find in the elven baths - 'The Wild Hunt' - which does not add a new journal entry, but gives you some really interesting dialogue that you cannot get at any other point of the game.


"One of the insane asylum's patients claimed to have been abducted by the Wild Hunt and taken to a world where unicorns saunter about lush elven gardens. When he finally succeeded in escaping the Hunt's grasp, he returned to this world only to find that his children had aged and died, so many years had passed..."
-Granted by acquiring the Medical Notes on Patient 15 in the burned-down insane asylum, during the 'In the Claws of Madness' quest.


"According to the Nordlings, the Wild Hunt is a procession, or rather a cavalcade of skeletal horsemen. They rush across the sky on the bony remains of steeds. Clad in rusty remnants of armor, they wear jagged swords at their waists. Like comets, the Wild Hunt is an omen of war, which has been confirmed beyond all doubt. The spectral cavalcade ventures out in search of victims every several years, but its harvest was never as rich as just before the last war with Nilfgaard, when over twenty souls went missing in Novigrad alone after the Hunt passed through. Curiously, elven and dwarven legends make not the slightest mention of the Wild Hunt."
-Granted by acquiring the book 'The Wild Hunt,' found in a chest in the Ruined Elven Bath, either during the famous scene with Triss - if Geralt brought her with him to find the Rose - or after the duel with Letho, later on in the story.


"According to the notes of a sorcerer, who spent his entire life studying the phenomenon of the Hunt, there is a mysterious power behind the wraith host's incursions into the world."
-Granted by acquiring the Wild Hunt Investigator's Notes that are buried together with their author(?) in the catacombs outside Vergen.


"Mages remained silent about the Hunt, as if beset by a hoard of tongue-hungry cats. This silence from so many learned minds was as telling as words, but you'll not learn any more on this subject from me within this tale."
-Granted by acquiring the Wild Hunt Investigator's Notes that are buried together with their author(?) in the catacombs outside Vergen. Is this a bug? The entry makes it sound like it's one you would get after being snubbed by Philippa/Síle, and not before.


"Philippa Eilhart also has a theory about the origin, motivation and essence of the Wild Hunt. It is a surprisingly shallow theory for such a learned woman and not worthy of mention next to such illustrious deductions as the ones above."
-Granted by presenting the above-mentioned research notes to Philippa. [Iorveth]


"Síle de Tansarville showed absolutely no interest in the spectral riders of the Hunt. This was puzzling to say the least given her reputation as a very learned sorceress."
-Granted by presenting the above-mentioned research notes to Síle. [Roche]


"There are more opinions about the Wild Hunt than there are stars in the sky. Some claim the Hunt is a retinue of the specters of knights who perished in various worlds. Others think the phantoms were created by a powerful force that sends them out into different worlds in search of slaves."
-??? No idea, but it sounds like it's an entry that should be added by discussing the research notes with Cynthia/Myron.


"Astronomical observation can be used to calculate the frequency of the Wild Hunt's appearances. This seems to confirm the hypothesis that the spectral riders come from another world."
-Granted by speaking about the research notes with Cynthia (Iorveth), or Myron (Roche). You have to present them to Philippa/Síle first.


"The poem "The Song of the Hunt" is a book as rare as hen's teeth, and a pile of rubbish about the Hunt at the same time. Experts on the subject are willing to kill for that item, but fortunately there are not many of them. The multilayered narration sends the reader into the world of the author's rich imagination where each verse equals another interpretation. Truth mingles with fantasy in that work, but there's nothing of interest there for one researching the Hunt."
-Granted by acquiring the book 'The Song of the Hunt' from Shilard Fitz-Oesterlen's tent, in the Nilfgaardian camp on the Kaedweni side of the mist. This area is not unlocked until after a certain point of the story, that differs depending on if you're on Iorveth's path or Roche's path of Chapter 2.


"No poem can remain vague when interpreted by a consummate poet. Master Dandelion thinks that "The Song of the Hunt" symbolically describes how the cavalcade enters our reality from another one. It means that the wraiths of the Hunt are the inhabitants of another world, not necessarily the world of shades, who use the primordial magic of chaos and entropy. The poem, however, fails to explains the reasons they might have for such journeys."
-Granted by showing the book 'The Song of the Hunt' to Dandelion. A pre-requisite seems to be that you must first trigger the flashback about the Ravine of the Hydra, which is done by speaking to Shilard in his tent (Iorveth) or finding the mortally wounded Serrit in the kingslayers' hideout (Roche). So far, I have not been able to acquire this entry during Iorveth's path, and only ever had Dandelion interpret the poem if I've been on Roche's path.


"What is the Wild Hunt in reality? A cavalcade of riders from a world dominated by elves, riders able to travel between different dimensions. The so-called wraiths are these elven warriors' spiritual emanations. They serve a powerful race and even more powerful individuals, whose knowledge of magic and skills in this domain far exceed those of the human and elven mages of our world."
-Granted at the end of Chapter 2 or the beginning of Chapter 3. I don't know exactly what triggers this, but I find that it has been automatically added to my journal whenever I check it at the beginning of Chapter 3; which seems odd to me. It's kind of the entry that reveals the 'true nature' of the Hunt - at least partially - so it almost feels like a spoiler that it's added automatically, and before the entry about Aramil. Again, if you've read the books, you already know this, but within the boundaries of the game itself, it seems a bit awkward.


"Aramil, an elf from a parallel world, was pursued by the spectral riders to Loc Muinne, where he found a moment of respite. He left a missive according to which the King of the Hunt desires to fling open the gates between the worlds for all time, so that chaos and terror might reign in our world as well."
-Granted by acquiring the sword Addan Deith during The Gargoyle Contract quest in Chapter 3.
Post edited July 11, 2011 by Kindo
Thanks for the compilation. :)
"Aramil, an elf from a parallel world, was pursued by the spectral riders to Loc Muinne, where he found a moment of respite. He left a missive according to which the King of the Hunt desires to fling open the gates between the worlds for all time, so that chaos and terror might reign in our world as well."
-Granted by acquiring the sword Addan Deith during The Gargoyle Contract quest in Chapter 3.


This sounds very cheesy. I hope The Witcher 3 won't follow the beaten to death path of every other CRPG where the protagonist once again saving the world from the ultimate evil... The brilliance of the witcher series (and the same reason P:T is great) is that the Geralt is not saving the world, he pursues his own agenda most of the time. I like the grayness of the world where everyone is flawed but no one "stupid evil" way better. If they want to include the Wild Hunt in the next game then make it reasonable and likable in certain ways.
Post edited June 26, 2011 by Maerd
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Akhotnik: Thanks for the compilation. :)
You're welcome. :)
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Maerd: "Aramil, an elf from a parallel world, was pursued by the spectral riders to Loc Muinne, where he found a moment of respite. He left a missive according to which the King of the Hunt desires to fling open the gates between the worlds for all time, so that chaos and terror might reign in our world as well."
-Granted by acquiring the sword Addan Deith during The Gargoyle Contract quest in Chapter 3.


This sounds very cheesy. I hope The Witcher 3 won't follow the beaten to death path of every other CRPG where the protagonist once again saving the world from the ultimate evil... The brilliance of the witcher series (and the same reason P:T is great) is that the Geralt is not saving the world, he pursues his own agenda most of the time. I like the grayness of the world where everyone is flawed but no one "stupid evil" way better. If they want to include the Wild Hunt in the next game then make it reasonable and likable in certain ways.
I agree, but I doubt CDPR will go that way - as far as I can tell, it doesn't befit the witcher series in general, and Geralt in particular, and their love and respect for the franchise seems sincere enough not to fall into that trap. I don't mind that this might be the Hunt's agenda, but it shouldn't come to some kind of inter-dimensional war of the worlds... Yeah, just read that again; it clearly does not fit the bill for the Witcher, and I'm certain CDPR shares that view. It's still very exciting to read about, though. The Wild Hunt is fascinating, to say the least, but yes, it doesn't mean I want to go head to head with them and become savior of the universe!
Post edited June 26, 2011 by Kindo
-After triggering the flashback about the Isle of Avallach, I was during my last playthrough able to mention this to Dandelion - I did so before heading off to the Ruined Elven Bath to fetch the Rose of Remembrance
Argh, i never knew this one.
I always just went ahead to the elven ruins without even giving it a second thought.

Good thing im not to fare ahead in my current game!.

/edit bah i cant get this entry. Oh well.
Post edited June 26, 2011 by Zhijn
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Maerd: "Aramil, an elf from a parallel world, was pursued by the spectral riders to Loc Muinne, where he found a moment of respite. He left a missive according to which the King of the Hunt desires to fling open the gates between the worlds for all time, so that chaos and terror might reign in our world as well."
-Granted by acquiring the sword Addan Deith during The Gargoyle Contract quest in Chapter 3.


This sounds very cheesy. I hope The Witcher 3 won't follow the beaten to death path of every other CRPG where the protagonist once again saving the world from the ultimate evil... The brilliance of the witcher series (and the same reason P:T is great) is that the Geralt is not saving the world, he pursues his own agenda most of the time. I like the grayness of the world where everyone is flawed but no one "stupid evil" way better. If they want to include the Wild Hunt in the next game then make it reasonable and likable in certain ways.
i think it depends. certainly CDPR can portray the wild hunt as sympathetic - they managed to do that with iorveth, after all - and they come from a world where oppression of non-humans doesn't happen. there might be quite a few groups in the witcher universe who wouldn't mind the return of proper elven overlords. :P

think back to the ruins of the elven baths. if the wild hunt takes over, that wouldn't be the lost past, that would be the glorious present and future.

if CDPR can frame the "battle of two worlds" conflict in the usual gray tones, i think they'll do fine.
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Kindo: "Astronomical observation can be used to calculate the frequency of the Wild Hunt's appearances. This seems to confirm the hypothesis that the spectral riders come from another world."
-Granted by speaking about the research notes with Cynthia (Iorveth), or Myron (Roche). You may have to present them to Philippa/Síle first.

"Mages remained silent about the Hunt, as if beset by a hoard of tongue-hungry cats. This silence from so many learned minds was as telling as words, but you'll not learn any more on this subject from me within this tale."
-Granted by speaking about the research notes with Cynthia (Iorveth), or Myron (Roche). You may have to present them to Philippa/Síle first.
I did not get this entry even though I got Cynthia to talk about Wild Hunt.
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Kindo: "The poem "The Song of the Hunt" is a book as rare as hen's teeth, and a pile of rubbish about the Hunt at the same time. Experts on the subject are willing to kill for that item, but fortunately there are not many of them. The multilayered narration sends the reader into the world of the author's rich imagination where each verse equals another interpretation. Truth mingles with fantasy in that work, but there's nothing of interest there for one researching the Hunt."
-Granted by acquiring the book 'The Song of the Hunt' from Shilard Fitz-Oesterlen's tent, in the Nilfgaardian camp on the Kaedweni side of the mist. This area is not unlocked until after a certain point of the story, that differs depending on if you're on Iorveth's path or Roche's path of Chapter 2.

"No poem can remain vague when interpreted by a consummate poet. Master Dandelion thinks that "The Song of the Hunt" symbolically describes how the cavalcade enters our reality from another one. It means that the wraiths of the Hunt are the inhabitants of another world, not necessarily the world of shades, who use the primordial magic of chaos and entropy. The poem, however, fails to explains the reasons they might have for such journeys."
-Granted by showing the book 'The Song of the Hunt' to Dandelion. A pre-requisite seems to be that you must first trigger the flashback about the Ravine of the Hydra, which is done by speaking to Shilard in his tent (Iorveth) or finding the mortally wounded Serrit in the kingslayers' hideout (Roche). So far, I have not been able to acquire this entry if on Iorveth's path, and only ever had Dandelion interpret the poem if I've been on Roche's path.
Wasn't able to get Dandy's input on the poem on Iorveth's path either even though I have the book from the Nilfy's camp. Both Geralt and Dandy talked as if the book wasn't even in my inventory.

I think the main thing here is you have to do it at a "proper" sequence much like a few other quests in this game.
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vAddicatedGamer: I did not get this entry even though I got Cynthia to talk about Wild Hunt.

Wasn't able to get Dandy's input on the poem on Iorveth's path either even though I have the book from the Nilfy's camp. Both Geralt and Dandy talked as if the book wasn't even in my inventory.

I think the main thing here is you have to do it at a "proper" sequence much like a few other quests in this game.
Cynthia: Hmm... odd. And you exhausted all the conversation options before leaving? Maybe it's just Myron then. I can guarantee Myron adds the entry about astronomical observation, but you have almost exactly the same dialogue with Cynthia, so I assumed she adds it as well. I'll be able to verify this on my current (Roche) and next (Iorveth) playthroughs.

Song: Yes, that's exactly how it is for me as well; it's as if I don't even have the book, no matter at what part of the remaining main story I'm at, after finding it. If it's anything like the entry on Yennefer I mention, maybe I can get this to trigger if I simply avoid talking to Dandelion altogether upon reaching Vergen, and wait until after I have the book (and the flashback). As for doing it in a 'proper' sequence... sure, it's possible, but like I've mentioned before: It makes no sense. You said it yourself they both speak as if you don't even have the book, even though you most certainly have. Clearly something's wrong, even if you are somehow able to trigger it with some weird workaround.
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Kindo: Cynthia: Hmm... odd. And you exhausted all the conversation options before leaving? Maybe it's just Myron then. I can guarantee Myron adds the entry about astronomical observation, but you have almost exactly the same dialogue with Cynthia, so I assumed she adds it as well. I'll be able to verify this on my current (Roche) and next (Iorveth) playthroughs.
Yes, Cynthia says pretty much everything listed on the journal but it doesn't seem to update my journal accordingly.
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Kindo: Song: Yes, that's exactly how it is for me as well; it's as if I don't even have the book, no matter at what part of the remaining main story I'm at, after finding it. If it's anything like the entry on Yennefer I mention, maybe I can get this to trigger if I simply avoid talking to Dandelion altogether upon reaching Vergen, and wait until after I have the book (and the flashback). As for doing it in a 'proper' sequence... sure, it's possible, but like I've mentioned before: It makes no sense. You said it yourself they both speak as if you don't even have the book, even though you most certainly have. Clearly something's wrong, even if you are somehow able to trigger it with some weird workaround.
I was trying to find Iorveth because I remembered that I talked to Roche about Wild Hunt in Chapter 1 so I thought Iorveth might have some input / trigger. But apparently he went elsewhere (not in Vergen) after you return from Kaedweni's camp
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vAddicatedGamer: Yes, Cynthia says pretty much everything listed on the journal but it doesn't seem to update my journal accordingly.

I was trying to find Iorveth because I remembered that I talked to Roche about Wild Hunt in Chapter 1 so I thought Iorveth might have some input / trigger. But apparently he went elsewhere (not in Vergen) after you return from Kaedweni's camp
Yeah, so maybe it's another bug that you don't get the entries, despite the conversation being pretty much identical.

True, you can tell Roche about the asylum patient - Geralt recounts what the notes have taught him, but Roche doesn't even have a comment. :P Iorveth goes off to find more Scoia'tael after the whole ordeal with Stennis, if I remember correctly. I've never seen him have anything to say about the Hunt, though.
Iorveths path, is there a point of no return to dicuss Wild Hunt with Cynthia?.

I got the research notes and when i go to Philippa's room, Cynthia has vanished even tho Philliap says to speak with her instead. Think iv run into a bug?:/

Havnt advanced any of the main story plots yet so i see no reason as to why she isnt there.
Post edited June 28, 2011 by Zhijn
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Zhijn: Iorveths path, is there a point of no return to dicuss Wild Hunt with Cynthia?.

I got the research notes and when i go to Philliap's room, Cynthia has vanished even tho Philliap says to speak with her instead. Think iv run into a bug?:/

Havnt advanced any of the main story plots yet so i see no reason as to why she isnt there.
That's odd. Cynthia is always there, but disappears after you return from the trip on the Kaedweni side of the mist. Before that point of the story, she's always in her room (or in the main room, if Philippa is tending to Saskia). So yeah, while I can't confirm it obviously, if you haven't done that part of the story, I'm prepared to agree you might have stumbled across a bug. Try leaving the house - maybe even go quite far away - save/reload, and see if she appears. If not, just proceed with the main plot for a while, but before you head into the mist to search for Triss, check on her again.
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Zhijn: Iorveths path, is there a point of no return to dicuss Wild Hunt with Cynthia?.

I got the research notes and when i go to Philliap's room, Cynthia has vanished even tho Philliap says to speak with her instead. Think iv run into a bug?:/

Havnt advanced any of the main story plots yet so i see no reason as to why she isnt there.
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Kindo: That's odd. Cynthia is always there, but disappears after you return from the trip on the Kaedweni side of the mist. Before that point of the story, she's always in her room (or in the main room, if Philippa is tending to Saskia). So yeah, while I can't confirm it obviously, if you haven't done that part of the story, I'm prepared to agree you might have stumbled across a bug. Try leaving the house - maybe even go quite far away - save/reload, and see if she appears. If not, just proceed with the main plot for a while, but before you head into the mist to search for Triss, check on her again.
Mmmm I'm sure I ran into the same bug as Zhijn, Cynthia just disappeared I only got to talk to her once at the beginning. Every time I went to Philipas she wasn't there. I'll check in my next play through. (once patch 1.3 come out that is!)
Well Cynthia is back only to disappear again after i exited her room.
Tho this time i caught her in time and got her entry on the Hunt. Just a weird glitch i gues.

Anyway she magicial appeared in her room after i started my quest for Triss aka spoke to Philippa about Triss.
Curious. So it does seem like it's a bug/glitch then. It's never happened to me, though.