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I'm having an issue with crafting items. If an item requires a different crafting item as an ingredient, or an item that's not sorted under the "Crafting" tab, then it shows up as zero when I try to craft.

For example, I need to craft Harpy Traps for a quest, and it needs Grapeshot Bombs and Phosphorescent Crystals. I have both of those things in my inventory, but when I go to a merchant to craft the traps, it shows me having 0/1 for both the bombs and crystals. I have both FCR and Zero Item Weight mods, and I tried disabling Zero Item Weight, but that didn't fix it, so I have a feeling it's FCR messing with item categories. I don't know how to fix it without disabling and reenabling FCR midgame every time I need to craft something, which I have a feeling will mess my game up something bad.

Incidentally, I'm pretty sure that crafting uses way more resources than it's supposed to. I bought a huge stack of Mandrake because I needed Quebirth, and after crafting one Thunderbolt, I didn't have enough left to craft a second one.

EDIT: The weirdness thickens. According to the Wiki, Diagram: Oil is supposed to require Necrophage Skin and Necrophage Oil, but in my game, it's listing as need Balisse and Essence of Water. What the hell is going on?
Post edited May 04, 2019 by fmsalchemist
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fmsalchemist: I have both FCR and Zero Item Weight mods...
Is this the full truth, or do you use more cheats, mods, scripts etc.?

Anyway, read this instructive post thoroughly:

And don't complain: There are no bugs, it's a pebcak-case.
Post edited May 04, 2019 by MaxStrauss