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Hi, I've just reinstalled the game and and installed the walk mod I've used to play with. But for some reason it just stopped working.

Is there anybody playing with a walk mod that is confirmed to be working? I really can't stand running all the time an in RPG ...
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Koranis: Hi, I've just reinstalled the game and and installed the walk mod I've used to play with. But for some reason it just stopped working.

Is there anybody playing with a walk mod that is confirmed to be working? I really can't stand running all the time an in RPG ...
I know if you install the flash mod https://www.moddb.com/mods/flashs-the-witcher-mod
You can choose to install just the walk mod.
In the options controls screen at the top are two blank boxes, just assign a free key and that is your walk key.
I tried it just now and it works.
avatar
Koranis: Hi, I've just reinstalled the game and and installed the walk mod I've used to play with. But for some reason it just stopped working.

Is there anybody playing with a walk mod that is confirmed to be working? I really can't stand running all the time an in RPG ...
avatar
olnorton: I know if you install the flash mod https://www.moddb.com/mods/flashs-the-witcher-mod
You can choose to install just the walk mod.
In the options controls screen at the top are two blank boxes, just assign a free key and that is your walk key.
I tried it just now and it works.
Thank you for your reply and your time.

I've just installed it, walk mod only, and it's not working... I do have the "WALK" option in controls settings that allows me to bind it to a button but Geralt still runs if I press it, he doesn't walk.

That's strange, because the mods itself is exactly the same I have been using for years so I can't explain why suddenly it stopped. I reinstalled the game 3 times now, but nothing.
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Koranis: I've just installed it, walk mod only, and it's not working... I do have the "WALK" option in controls settings that allows me to bind it to a button but Geralt still runs if I press it, he doesn't walk.
The mod only adds (modifies) 3 files
the actions.2da assigns the walk key.
the wgsdefs.lua tells it to use the walk mod
and the walk mod sets "always run" to false. g_cAuroraSettings.m_bAlwaysRun = false
So the only reasons I can think of for it not working, is if Windows isn't allowing you to edit the registry, or you have another mod that changes the wgsdefs.lua and so the walk mod isn't getting loaded.
Or you installed the game with Galaxy, in which case I have no idea.

If you use regedit to look in your registry HKEY_CURRENT_USER\Software\CD Projekt RED\Witcher\Bindings\
Does it show the walk option? Mine shows 80, which is the B key (see bindings pic)

Do you have any other mods that might override the wgsdefs.lua
Attachments:
bindings.jpg (212 Kb)
walkmod.jpg (75 Kb)
Post edited March 08, 2021 by olnorton
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Koranis: I've just installed it, walk mod only, and it's not working... I do have the "WALK" option in controls settings that allows me to bind it to a button but Geralt still runs if I press it, he doesn't walk.
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olnorton: The mod only adds (modifies) 3 files
the actions.2da assigns the walk key.
the wgsdefs.lua tells it to use the walk mod
and the walk mod sets "always run" to false. g_cAuroraSettings.m_bAlwaysRun = false
So the only reasons I can think of for it not working, is if Windows isn't allowing you to edit the registry, or you have another mod that changes the wgsdefs.lua and so the walk mod isn't getting loaded.
Or you installed the game with Galaxy, in which case I have no idea.

If you use regedit to look in your registry HKEY_CURRENT_USER\Software\CD Projekt RED\Witcher\Bindings\
Does it show the walk option? Mine shows 80, which is the B key (see bindings pic)

Do you have any other mods that might override the wgsdefs.lua
Those screens are identical to what I see on my PC (using B for WALK myself as well :)).
The binding works, it's just that it makes Geralt run, not walk, as if the script "g_cAuroraSettings.m_bAlwaysRun = false" itself was not functioning.

I've installed the game through Galaxy, yes. Do you think it might have an impact?

P.S. No, I'm just using this single mod.
Post edited March 08, 2021 by Koranis
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Koranis: The binding works, it's just that it makes Geralt run, not walk, as if the script "g_cAuroraSettings.m_bAlwaysRun = false" itself was not functioning.
It could be a permissions issue caused by Galaxy, or your antivirus software.
It might be a long shot, but if your familiar with cheat engine, you can use this script https://fearlessrevolution.com/viewtopic.php?t=11230 to enable the debug console and try putting in g_cAuroraSettings.m_bAlwaysRun = false
I can't tell if it will work, because it is already working for me.
Attachments:
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Koranis: The binding works, it's just that it makes Geralt run, not walk, as if the script "g_cAuroraSettings.m_bAlwaysRun = false" itself was not functioning.
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olnorton: It could be a permissions issue caused by Galaxy, or your antivirus software.
It might be a long shot, but if your familiar with cheat engine, you can use this script https://fearlessrevolution.com/viewtopic.php?t=11230 to enable the debug console and try putting in g_cAuroraSettings.m_bAlwaysRun = false
I can't tell if it will work, because it is already working for me.
I will first try to reinstall the game through the manual procedure by downloading the exe files and bypassing Galaxy. Let's hope it's a permission thing...
Post edited March 08, 2021 by Koranis
.... And nothing, nothing changes.

The game acknowledges the changes within the wgsdefs.lua file (I can bind the "walk" to a button), I can find the relevant registry entries but the script itself doesn't seem to work: Geralt continues to run even if I press button to which I have assigned the walk option.

What is stranger is that I tried another mod, a simple mod that replaces some skins and adds Witcher Eyes to Vesmir, Lambert and Eskel and that works perfectly. So I really have no idea.

By the way, what OS are you using? The mod used to work when I played the game on W7, now I have W10. Could it be relevant?
Post edited March 08, 2021 by Koranis
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Koranis: By the way, what OS are you using? The mod used to work when I played the game on W7, now I have W10. Could it be relevant?
It might be relevant, but I'm on Windows 10 20H2, so it's not the problem per se.
Have you tried right clicking on witcher.exe and running it as administrator, or does galaxy already give it elevated privileges ?
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olnorton: Have you tried right clicking on witcher.exe and running it as administrator, or does galaxy already give it elevated privileges ?
Yeah, I think I've tried every possible way of launching the game. It really makes no sense. I'm forced to shelf it as running in this game drives me crazy.
Hi Koranis,

I decided to play The Witcher again tonight and ran into the same problem you are describing here. I'm using the FCR mod, which includes the Walk mod, yet when I hit the Walk key in game, Geralt just runs.

Anyway, I found a solution to the problem, one that worked for me anyway. I simply copied my instances of these two files (wgsdefs.lua, and walk_mod) directly into the Data/Scripts folder, overwriting wgsdefs.lua.

I got these 2 files from this mod: https://www.nexusmods.com/witcher/mods/888?tab=description

My FCR (a combat mod I'm using) folder in Data/Override already contained the 3 key files (actions.2da, wgsdefs.lua, and walk_mod) making me wonder why the hell it wasn't working. So I left these 3 files where they are, downloaded this little mod from the link above, and moved only wgsdefs.lua, and walk_mod (since my FCR folder already contained actions.2da) to the Data/Scripts folder like I said.

Tested it just now and Geralt is walking again :)

Hope this helps you enjoy this kickass game!
Post edited April 15, 2022 by AKassimov