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Almost any serious person who played this game recommended it to me as a good one.

But I noticed something very interesting. Even among people who highly recommended it to me, quite a few haven't finished it.
I myself, am ashamed to say, left it soon after being teleported to the lake, after doing a couple of quests at the village there.
A friend of mine got as far as inner Vizima before abandoning it.
Another friend barely got further than me. I have 1 friend who completed the entire game.

I didn't do it intentionally, and doubt my friends did either. I still have the game and saves on my system, so I might return to it (although at this point if I do, I'll probably start a new game). I guess I just...bit by bit lost interest? At the point I had stopped, I had basically forgotten why I was doing anything (something in the intro about one of your pals being killed and you wanted revenge? I didn't even remember his name any more), I had just finished a town-heavy quest block, and suddenly reached a village with more of the same sort of quests, maybe I suffered burnout.

So how far did you get?
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babark: Almost any serious person who played this game recommended it to me as a good one.

But I noticed something very interesting. Even among people who highly recommended it to me, quite a few haven't finished it.
I myself, am ashamed to say, left it soon after being teleported to the lake, after doing a couple of quests at the village there.
A friend of mine got as far as inner Vizima before abandoning it.
Another friend barely got further than me. I have 1 friend who completed the entire game.

I didn't do it intentionally, and doubt my friends did either. I still have the game and saves on my system, so I might return to it (although at this point if I do, I'll probably start a new game). I guess I just...bit by bit lost interest? At the point I had stopped, I had basically forgotten why I was doing anything (something in the intro about one of your pals being killed and you wanted revenge? I didn't even remember his name any more), I had just finished a town-heavy quest block, and suddenly reached a village with more of the same sort of quests, maybe I suffered burnout.

So how far did you get?
The slums. In between the frustrating combat, recycled NPC models (including a recycling of the otherwise unique character model of the bastard priest I killed), the awkward portrayal of conversations, boring dialogue, and being forced to engage in the crappy mini-games that I had gone out of my way to avoid, I had enough by that point.
I finished it. About as many conversations that I didn't like as I did, but the story and a number of the sidequests kept me going by sheer virtue of "what happens next" that I really didn't care. (Not just payback, but your business was basically robbed of the 'tools of the trade' as it were.)

And I actually enjoyed the combat. Actually get into the rhythm of things, and you don't have that many problems. And I enjoyed the ability to vault over a foe to get out of a tight spot.
Put a little work into the actually-offensive signs, Aard and Igni... and actually, they're kind of broken. (Especially the way the Strong Silver style synergizes with Igni... I can't recall having to complete a full combo to kill anything.)
Not only that, it puts a lot of value on preparing yourself. Do it right, take your medicine, you'll be pretty much fine. Rush in without thinking, you're just as likely to get eaten.
Oh, I agree. People warned me that the combat was weird, that alchemy was over-complicated and all that, but gameplay was not the issue I had with this game. I got used to the combat fast enough, and the alchemy system might've been a bit complex, but once you got it, it really wasn't that problematic.
Finished it 5 times.
Really? for me it was one of those games that I can't wait to play them end I finish them.
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rabidchoco: I finished it. About as many conversations that I didn't like as I did, but the story and a number of the sidequests kept me going by sheer virtue of "what happens next" that I really didn't care. (Not just payback, but your business was basically robbed of the 'tools of the trade' as it were.)

And I actually enjoyed the combat. Actually get into the rhythm of things, and you don't have that many problems. And I enjoyed the ability to vault over a foe to get out of a tight spot.
Put a little work into the actually-offensive signs, Aard and Igni... and actually, they're kind of broken. (Especially the way the Strong Silver style synergizes with Igni... I can't recall having to complete a full combo to kill anything.)
Not only that, it puts a lot of value on preparing yourself. Do it right, take your medicine, you'll be pretty much fine. Rush in without thinking, you're just as likely to get eaten.
After facing no challenge on Normal, I started over on Hard. Before entering the crypt, I downed a bottle of Cat and had my blade coated in Necrophage Oil. I then proceeded to make all of my attacks string together into combos, but was still taking damage in one on one fights, and at one point the disconnect got me killed. Perhaps it's just me, but something has to be wrong when I have prepared for a fight, am doing everything needed to attack, and yet I am still taking damage; taking damage should be a sign that you are doing something wrong, but not once was I ever able to tell how I was supposed to stop getting hit, as dodging was useless and closing into melee was guaranteed to get me killed.
I didn't get far initially. I did a few quests up until getting to the swamp location.

I recently got back into it though, and it's much more interesting this time around, so hopefully I'll get further if not beat it.
I finished it once on my old laptop. I began a second playthrough on the same machine so that I'd have a serviceable save to import into The Witcher 2, but the laptop suffered a catastrophic meltdown right at the very end, so close to the end that I would count it as completed. I then began a third playthrough on a new desktop and finally got what I wanted. These were all in pretty quick succession too, so my recollections of the game are so good that I doubt I'll replay it anytime soon. Give it a year or three, I reckon.

Curiously, I have never left a save of The Witcher to just lie in limbo on my hard drive; I was enthralled by the game the first time, and worked my arse off for that good save on the third. The second playthrough was something in between.

I do admit that The Witcher is a ridiculously long game, though, partly due to poor pacing, so it's no wonder that finishing it can be an arduous task.
I have finished both first and second Witcher games, and I eagerly await the third one. I have to admit, though, that I have read all Witcher book, and the first game has that Slavic feeling, so some things that may have bothered other players (slow pace in the first one, exaggerated swearing, fixed character, many references to characters and events form books), I perceived as pros, not cons.
Finished it but I took my time with the game. I never like to rush through RPGs and this was no exception. I didnt find the alchemy hard(I knew what I liked so I stuck to what helped me the most in combat) and while the combat wasnt the best it was simple and easy to get into. This is just me but this was an experience I'm glad I played.

If you don't like it NEVER force yourself because you won't be happy in the end (Fallout 2 taught me that never again) . Its not for everyone and I like games that way
I'm on my second playthrough. Quite simply the game is awesome. I love the look of it, the feel of it and I love the combat system.
4 times, on my 5th.
I am playing it for second time now. gonna finish both games before witcher 3 comes out
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Jonesy89: The slums. In between the frustrating combat, recycled NPC models (including a recycling of the otherwise unique character model of the bastard priest I killed), the awkward portrayal of conversations, boring dialogue, and being forced to engage in the crappy mini-games that I had gone out of my way to avoid, I had enough by that point.
I just got a little farther than this. Same reason. So many sidequests, conversations, fetch quests.

It's side quest after side quest after side quest. And they all feel like MMO sidequests. Kill 10 of these, find 5 of these, clear out this dungeon, etc etc

Lots of people love this game, and I can kind of see why when I think about the most memorable parts I got through. But then I start playing it, get about as far as I did the other times and remember why I didn't like it.

I'm about to give it another (4th? 5th?) try, if only out of boredom. Hopefully I will get a bit further. I reeeeally want to like this game.