It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
New fateful encounter added

0.21 update features a new Fateful Encounter called There’s a surge in the flow of corruption...

This is a challenge combat map focused in narrow paths, road blocks and ranged enemies, with a miniboss battle. Follow a full-of-obstacles valley with corrupted enemies and get some new loot!

You'll be able to play this Fateful Encounter after finishing Xerion’s Corruption Quest.

Formations progression improved

Formation talent tree has been improved: level up gives you formation points. You can use them to choose talents that improves your formation abilities. For each ability, you can choose between two different variants.

Your characters will gain formation points on each odd level, except for level 1, 3 and 9.

For some time during Early Access, we'll unlock both formations for each character at level 3. So, you can try and enjoy them since the very beginning of the game. Formations are funny, and you can even use both character formations of one specific character (one formation after the other) to create combos. Just experiment with formations! Nettle Cavern is a good place to do that.

Having two formations at level 3 won't be a permanent feature. In the future, you must reach a higher level to unlock formations.

Also, we've fixed some bugs related to this, so the formation system is now properly working.

More voicelines added
Added some new voicelines during Back to Life (during the combat segment)

Major bug fixed
Fixed a bug that caused some problems and reset all attribute point assignation each time the player opened the menu.
Post edited August 07, 2020 by jnt1989