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Root thread

(SPOILER WARNING: THE WHOLE MAIN PLOT OF THE GAMES)

Two very identical games.

Where the goats are
It is a farming simulation game which focuses on Baba Halle Tikvah, an elderly goat farmer who tends her isolated farm as messages from the city, where her family has moved, become darker and darker. The game's thematic focus, on aging and loss, is a marked contrast from other games in the genre.

The player controls Tikvah, an elderly farmer who takes care of goats, chickens, and plants. Unlike other farming simulation games, Tikvah moves slowly and struggles with basic tasks, but emotes joy when taking care of her animals and laughs when playing on the ground. Tikvah is able to interact with a passing salesman, who also serves as a postman. Letters are sent from family members speaking of an unknown, but dark situation in the Jujul city and the whole world. You learn that, as days pass by, there is something like a malady in the air that kills everything. people, animals, plants.

The game thematically focuses on Tikvah's determination and journey as a farmer. The game ends abruptly. It is implied that Tikvah also passed away due to the malady.

The Stillness of the Wind
It is a farming simulation game which focuses on Nana Talma Yuma, an elderly goat farmer who tends her isolated farm as messages from the city, where her family has moved, become darker and darker. The game's thematic focus, on aging and loss, is a marked contrast from other games in the genre.

The player controls Talma, an elderly farmer who takes care of goats, chickens, and plants. Unlike other farming simulation games, Talma moves slowly and struggles with basic tasks, but emotes joy when taking care of her animals and laughs when playing on the ground. Talma is able to forage in the desert for fungi, and interact with a passing salesman, named Laszlo, who also serves as a postman. Letters are sent from family members speaking of an unknown, but dark situation in the city, about people living in Elgos city, start disappearing and when some of them began returning, they were found confused and disoriented by their absence and die shortly afterwards. Then the weather starts behaving strangely, the food (for people and animals) rotting, and the water reserves drying. This whole thing started after a gypsies’ fair festival took place on the outskirts of the city. The whole thing isn’t happening in the whole world (as was the case in the first game), but only in a large area around Elgos city. Thus some people (among them Garza, Talma’s brother, and his family) were leaving for western cities. Sola, Talma’s daughter, was trying to return to the farm. On the day before Talma died, she received a letter by Sola saying that she was on her way to the farm and was hiding in a cave, due to the bad weather. Eventually she didn’t make it on time to the farm, or at all. She either arrived too late, by the time Talma was already dead, or she too died on her way to the farm, due to the famine.

The game thematically focuses on Talma's determination and journey as a farmer. As time passes, Talma begins to dream and hallucinate (as Talma farms, she may hear the sounds of children playing, or she can listen to the horn of a train, signifying her memories of the past and her possible dementia). Seasons begin to change, forcing the player to adapt to new situations. In the end of the game during winter, Talma passes away.
Post edited April 11, 2024 by CarChris