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Changelog for Update The Signifier - Windows - v1.03 & The Signifier - macOS - v1.03 (added 29 October 2020)

Galaxy updated (29 October 2020)
Offline Installer updated (29 October 2020, Mac / 03 November 2020, Windows)
Hi! A new patch is incoming.

- Lots of work to reduce motion sickness. Camera is stable, better responsiveness when moving, option to disable motion blur in high quality settings (forced off in low quality). This required lots of work as it affected the player and all objects.
- Fixed short stutter when initiating and finishing interaction with objects.
- Fixed compatibility issue that made some players have a black screen after the first logo. (this one was hard to find!!)
- Fixed some compatibility issues with controllers / mouse detection that could break load/save and general UI selection on a very reduced number of setups. This was really hard to reproduce and we fixed it on the setups we could reproduce it, but it might still happen in some that we can't reproduce unfortunately. Will require more testing if it keeps happening to some.
- Fixed missing impression that blocked "collector" achievement.
- Added master volume control and improved mixing in general.
- Improved memory management to avoid potential crashes. These were reported by a few users on specific setups and were reported back fixed (Thanks Borys for the crash dumps and test on testing branch!)
-Fix probable bug that if you skipped a dialogue with Laura at the laboratory you couldn't click on items later.
- Lots of minor gameplay/UX fixes that could contribute to unintended confusion (example: using timewarp from the wrong angle in dog/avatar sequence, hitbox too small or distance too short, creature kickback on unintended moment even if not looking at it, changed password "guess 3 missing digits" to "choose 3 missing digits" as it was interpreted as a random guess for some, mask Raw Data collider too small, and a big etc)
- Tweaked some variable conditions that made too hard to get some of the different dialogue branches at the end of the game.
- Made Laura's ending dialogue a bit more consistent with choices, as in some cases she would swap emotional discourse when leaving the door if some corner case conditions where met.
- Small optimizations done and clipping issues fixed
- Lots of other minor fixes!

Also, sorry for the big download! As we had to do some memory management between scenes we had to upload a lot again.

Let's keep this thread open, we'll keep our eyes open, specially in case of those compatibility issues we haven't been able to reproduce!

Thanks for your patience and we hope you're enjoying the game!

David.
Source: Steam
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Changelog for Update The Signifier - Windows - v1.04 & The Signifier - macOS - v1.04 (added 17 November 2020)

Galaxy & Offline Installer updated (17 November 2020)
Hello! A new patch is live, fixing the issues that were happening in only a few setups, plus some optimizations. Big thanks to all the feedback and to the people that shared their logs and time to test with us :). Hope you enjoy the journey!

Patch notes:

- Fixed controller issues in some setups. Important: If you use Steam Input for PS4 or XBOX controllers in global steam settings (off by default), you need to turn it off for The Signifier in the game's properties ( "Steam Input Per-Game Setting").
- Fixed possible crash when changing location the game in a few setups.
- Fixed rare bug that would prevent some users to Load a savegame.
- Fixed a bug that would keep Raw Data available even after it was solved in a few setups.
- Fixed some saves that would save at the beggining of a location but would make you appear at the end of the last one, confusing the player.
- Fixed an issue that would prevent getting the achievement "A different person".
- Fixed an issue that would make the game load forever when entering the machine for the first time in some setups (codec issue).
- Fixed an issue that would prevent players from changing states with Q.
- Hitbox for videologs in warehouse bigger for visibility.
- Fixed a rare bug in which the player was not able to retain control after talking with Stan.
- Fixed an issue that would make the text "new" to never go away in the event 2 of the club, confusing the player.
- Other minor optimizations and typo fixes.
Source: Steam