Posted May 16, 2025
Hello!
I'm playing Settklers III and have reached the Egyptians.
In map 3 it says the following:
VICTORY CONDITIONS:
Destroy the Romans and their settlement.
Imprison at least 10 soldiers from the southern pirate tribe in the volcano crater.
SITUATION:
Speed is important in this mission. You need to defeat the pirates in the west quickly and then destroy the Romans. After that, you need to capture the pirate groups roaming the southwest and get them to an inactive volcano crater with burial grounds. At least ten pirates must be captured before we can hope for information from Horus about our location. However, Horus is more than ready to help you get your opponents to the volcano crater. Remember not to kill all the pirates; ten of them are needed as sacrifices.
TIPS & tricks:
- Pioneers are the key to this map. You should make full use of them to accelerate the expansion of your territory. Additionally, the smelter can be moved from its starting position to its own colony with the help of your pioneers.
- In the end, you need your priest and some divine intervention from Horus.
How do you imprison soldiers?
How do I get the soldiers to the desired location, in this case a volcanic crater surrounded by glacier-covered mountains?
How do I get my priest to perform the necessary divine intervention?
Kind regards, Sten
I'm playing Settklers III and have reached the Egyptians.
In map 3 it says the following:
VICTORY CONDITIONS:
Destroy the Romans and their settlement.
Imprison at least 10 soldiers from the southern pirate tribe in the volcano crater.
SITUATION:
Speed is important in this mission. You need to defeat the pirates in the west quickly and then destroy the Romans. After that, you need to capture the pirate groups roaming the southwest and get them to an inactive volcano crater with burial grounds. At least ten pirates must be captured before we can hope for information from Horus about our location. However, Horus is more than ready to help you get your opponents to the volcano crater. Remember not to kill all the pirates; ten of them are needed as sacrifices.
TIPS & tricks:
- Pioneers are the key to this map. You should make full use of them to accelerate the expansion of your territory. Additionally, the smelter can be moved from its starting position to its own colony with the help of your pioneers.
- In the end, you need your priest and some divine intervention from Horus.
How do you imprison soldiers?
How do I get the soldiers to the desired location, in this case a volcanic crater surrounded by glacier-covered mountains?
How do I get my priest to perform the necessary divine intervention?
Kind regards, Sten