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Post edited July 14, 2018 by Valer1us
Looks like they've found a nice solution for the Win8/10 problem (as well as NVIDIA problem on older Windows releases) :)

For those who want to only use the fix/workaround without all the other stuff: the fix is just copying the files ddraw.dll, libwine.dll and wined3d.dll to the S4-Exe dir from a WineD3D release (http://adolfintel.com/index.php?p=wined3d/index.frag). I use the DLLs from version 1.7.54 (http://downloads.adolfintel.com/Projects/WineD3D/Builds/WineD3DForWindows_1.7.54.zip) and they seem to work perfectly :)
Post edited April 05, 2016 by adrianer