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Changelog for Patch 1.0.2 (added 25 October 2018):

* Fixed memory leak to prevent framerate drop issue when playing for extended periods of time (6+ hours)
* Fixed soft lock that occurred when dying at the same time as killing a boss
* Fixed game timer that would restart at zero after going over 24h
* In Catacombs, preventing an issue where players could get stuck in a challenge room after saving in the room and reloading the game because of breakables respawning
* In Rivière Turquoise, fixed an issue where players could respawn in the wrong dimension and get stuck
* Health and mana drop upgrades will now function properly the moment they are bought, instead of upon restarting the game
* Being careful with spoilers here, but a certain button mashing sequence has been reworked to prevent blockers for certain players.
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Changelog for Patch 1.0.4 (added 21 November 2018):

New Game+ mode:
* NG+ is additive, where each subsequent cycle increases difficulty, but also lets you lock in an item to have from the start, making the quest shorter every time
* Tread carefully; in NG+, you need to pay Quarble upfront, or it’s GAME OVER
* Can you beat the dev’s high score of New Game+7??

Controls remapping:
* Accessible through the pause menu

Dialogue turbo speed:
* Hold right trigger (default) and jump to skip text as fast as possible

Underwater labyrinth accessibility:
* A visual effect (bubbles) will be there for adventurers who carry the Magic Seashell

* Prophet hints now accessible directly in the map (Can be toggled on and off)

* Accessible in the Shop after finding your first Music Note
* Accessible through the pause menu after first discovering it in the Shop

Updated Windmill Shuriken:
* Accessible from the start in NG+
* Charges now based on a cooldown timer
* Hitting targets with it also gives a cloudstep

* Miscellaneous bug fixing, none of which affecting speedrunning
Hi there!
We want to know what's new in v1.0.6
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Changelog for Patch 1.0.6 (added 28 May 2019)

- New key art + minor bug fixes + Discord rich presence integration