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Hey!

Spending some evening with the predecessors The Guild 1 + 2 I was reminded that 3 is in dev. The first reviews where "meh", but the later ones are saying it is making better pregress now. So can anyone tell me how the state of the game is right now (TG was never known for being bugree, the prolong life bug in the original one was there until the end)?

Also what direction is it taking? More Guild 1, with tongue in the cheek humor, dense atmosphere and focus on trading and plotting (my spies always where sad when I died)? Or more the original Guild 2 approach, which to me felt like the worst of trading and The Sims, wanting to be all, succeeding at nothing? Or more like Renaisance which feels more balanced, but timing meetings and running around to see where your mariage candidate is still can be hard, or small towns when you can hardly make earning, because the market is flooded with the few wares you can create?

Some broad overview about the game right now would be really nice.

Thanks in advance. :)


Hmmm... Noone has any experience with teh state and direction of the game? :-( Had hoped to get some pointers and help to decide whether to give an early access game a chance...
Post edited August 29, 2019 by berenim