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....does anyone know how to play this in a windowed mode, smaller than the default full screen, but larger than what you get when you press the Windows key to go to the desktop while playing the game?
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MiketheWino: ....does anyone know how to play this in a windowed mode, smaller than the default full screen, but larger than what you get when you press the Windows key to go to the desktop while playing the game?
I don't own the GOG release of this game, but I assume it uses DOSBox. If so, I would try to find the configuration file for the game, and then experiment with the [render] and [sdl] sections of it, as described in the DOSBox Wiki.
I'll take a look through my original copy's manual tomorrow for ya, but I plan to install this game then as well and will let you know if I get windowed mode working, as that's how I prefer to play and being DOSBox, I'd say that's how I'll need to set it up, via editing the cfg file to change the magnification when windowed.

I've actually been making custom 'patches' for a lot of GOG games to tweak the settings and such, and will likely do one for TDWL too (since before it was on GOG, I made my own GOG-like installer for the old game anyway). I only ever made these patches for my own use, but maybe I should upload a few of them sometime, as they do make a lot of GOG games run a lot better IMO (better music, speeds, resolution, restored missing setups, etc).
Post edited April 24, 2018 by Banjo_oz
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MiketheWino: ....does anyone know how to play this in a windowed mode, smaller than the default full screen, but larger than what you get when you press the Windows key to go to the desktop while playing the game?
Have you tried using the DOSBox graphic settings?

After you install the game, there should be a shortcut to Graphic Mode Setup either in the game's Start Menu folder or in the Other section in Galaxy. There's an option to uncheck Fullscreen in there and a few other things if you want to tinker with the settings :)
I do my own custom edits of the dosbox cfg files GOG games use (usually making a "windowed" cfg so I can just choose which one to load via shortcut), but for those who want an easy interface and intend to use one graphic mode most of the time, my advice would be to do as Hastur said and use GOG's DOSBox Configurator program (annoyingly, you always have to use the link in the Start Menu, you can't just tun the exe).

For a decent windowed mode, set the following:
Basic Settings->Fullscreen = unchecked
Advanced Settings->Scaling Engine = normalx3

If x3 is still not big enough, you can mess with Window Resolution but IMO the scaler looks better. If I have to use more than x3, I sometimes use a custom build of DOSBox that enables normalx4+ (I can give links if someone wants them).

I also tend to prefer ddraw as a rendered (others can be blurry depending on the game), but that's probably personal to my PC setup.

@Hastur Is there any chance we might get the manual added please as an extra?
Thanks for the feedback everyone!

I tried the suggestions given by Banjo_oz and Hastur- and was able to change the screen size so it is now about 1/3 the area of my monitor. This is better than what it was (about 1/4) but ideally I'd like it around 1/2 to 3/4. Messing around with the [render] and [sdl] sections of the configuration file as suggested by erktorbjorn is a little out of my comfort zone.

The problem with fullscreen is that if I try to go to the desktop--using the Windows button--and return back to the game, it won't go back to fullscreen and stays in an ultra small DOSBox window.

Current DOSBox Configurator settings for the game are:

Basic Settings Graphic mode: DDraw; Full Screen (unchecked)
Advanced Settings: Keep Aspect Ratio (checked); Double Buffering (unchecked); Scaling Engine (normal3x); Window Resolution (original).

My normal resolution is 2048x1152, but changing the resolution setting in the Configurator (to whatever) only gets me up to about 1/3 area of my monitor screen, as mentioned above. Other changes (no matter the combination) to the Basic or Advanced settings could not get me to my ideal. See attached screen capture to get a feel for what I'm looking at.

So, unless someone has any other suggestions, I'll just try to live with the best I could get.

Cheers!
Attachments:
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MiketheWino: Thanks for the feedback everyone!

I tried the suggestions given by Banjo_oz and Hastur- and was able to change the screen size so it is now about 1/3 the area of my monitor. This is better than what it was (about 1/4) but ideally I'd like it around 1/2 to 3/4. Messing around with the [render] and [sdl] sections of the configuration file as suggested by erktorbjorn is a little out of my comfort zone.

The problem with fullscreen is that if I try to go to the desktop--using the Windows button--and return back to the game, it won't go back to fullscreen and stays in an ultra small DOSBox window.

Current DOSBox Configurator settings for the game are:

Basic Settings Graphic mode: DDraw; Full Screen (unchecked)
Advanced Settings: Keep Aspect Ratio (checked); Double Buffering (unchecked); Scaling Engine (normal3x); Window Resolution (original).

My normal resolution is 2048x1152, but changing the resolution setting in the Configurator (to whatever) only gets me up to about 1/3 area of my monitor screen, as mentioned above. Other changes (no matter the combination) to the Basic or Advanced settings could not get me to my ideal. See attached screen capture to get a feel for what I'm looking at.

So, unless someone has any other suggestions, I'll just try to live with the best I could get.

Cheers!
Happy to try and help ya... and you can just call me 'Banjo'. :)

My desktop is 1920x1080 so I'm unable to test anything bigger, but...

I just tested manually editing the cfg by hand and made sure I had

[sdl]
fullscreen=false
windowresolution=1920x1080

This now fills my screen vertically with a window when I start the game.

The same should be able to be done using GOG's Configurator shortcut, by setting as follows:

BASIC SETTINGS
Graphic Mode = Overlay
Fullscreen = unchecked

ADVANCED SETTINGS
Keep Aspect Ratio = checked
Double Buffering = unchecked
Scaling Engine = normal2x
Window Resolution = 1920x1080

That's the biggest I can get it; what resolutions have you tried?

Failing that, I can post my "patch" for you if you'd like that will let you create a shortcut that uses normal4x or normal6x, but not sure if it will solve this in your case.

(note: I get blurred graphics with DDraw on this game, so I switched back to Overlay... your results may vary).
Thanks for all this, Banjo!

I really thought I'd tried every possible combination of settings in the Configurator, but apparently I hadn't. Now, using the settings you mentioned above, I get a much bigger window, and a nicer looking game! The Overlay graphics are definitely cleaner/clearer than the DDraw setting was, and even though I have a fairly large monitor, the window now fills more than 3/4 of it....just what the doctor ordered!

You rock!
Manual can now be found in the Goodies section.
Thanks Hastur!
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MiketheWino: Thanks for all this, Banjo!

I really thought I'd tried every possible combination of settings in the Configurator, but apparently I hadn't. Now, using the settings you mentioned above, I get a much bigger window, and a nicer looking game! The Overlay graphics are definitely cleaner/clearer than the DDraw setting was, and even though I have a fairly large monitor, the window now fills more than 3/4 of it....just what the doctor ordered!

You rock!
So glad you got it working closer to how you like it. It's quite satisfying IMO to tweak a game that bit more to your personal tastes.

Let me know if you ever need any more help. I might end up posting my patch anyway at some point (I also posted in the Space Quest forums looking for help, if you happen to own those games on Steam) as the ability to scale x4/x5/x6 is probably useful for users with large monitor sizes like yours.