Posted January 31, 2013
For those wondering. As I've mentioned in previous threads, the Apple II version has the best sound of all the versions (I don't know about the Atari ST version but I'll put up the information on the hardware).
The best at least of the versions I've heard is the Apple II GS versions of Bard's Tale I and II. These are the versions included in this The Bard's Tale collection. Ensoniq ES5503 DOC wavetable sound chip, the same chip used in Ensoniq Mirage and Ensoniq ESQ-1 professional-grade synthesizers. It is noteable for using an actual 8-bit (15/16 to 32-channel) professional wavetable synth. It is capable of playing realistic instruments and realistic voices. It can play multisymphonic music up with up to 15 instruments/voices at one time (with the potential for more with custom software, games for example often used all 32 channels directly from the board).
The Amiga version is a 8-bit 4 channel sound (2 channels per speaker for stereo sound). This could be boosted to 8 or more virtual channels through special software emulation (more of an audio special effect using 'volume' changes). I think it uses a PCM style soundboard. There wree 3rd party soundboards that could add 16 bit sound though. These of course do not show up in the standard game emulators as far as I know. As it does handle some digital sound, some of the instrumentation does sound fairly good, just not to the quality of the Apple II GS's wavetable synth. It certainly doesn't reach the complexity of the Apple II or the Amiga due to the limitation in number of channels. However, I do not know how many channels each of the BT games are using, real or virtual.
The Atari ST appears to be somewhat comparable to the Amiga, depending on the model it came with2 channel or 4 channel or in the Atari Falcon, 12 channel (8 mono channels, and 4 stereo channels). These were 8bit PCM sound. The one int he Atari Falcon was 8/16bit. This seems depending on your system, its either going to be very close the Amiga (inferior on 2 channel, and comparable on 4 channel).
Adlib is also 8-bit (9 channel sound as far as I can tell), very synthetized sounding. Digital audio (PCM) is not supported (so its pleasant to hear, but it doesn't reach the quality of Amiga's sound, although it can reach a higher complexity in notes due to more channels. This option only offered in Bard's Tale 3.
This is the four 'best' options as far as sound. I might discuss the IBM PC Speaker and Apple II sound later. Of those two, the Apple II is the best of the two, but inferior to anything above.
The best at least of the versions I've heard is the Apple II GS versions of Bard's Tale I and II. These are the versions included in this The Bard's Tale collection. Ensoniq ES5503 DOC wavetable sound chip, the same chip used in Ensoniq Mirage and Ensoniq ESQ-1 professional-grade synthesizers. It is noteable for using an actual 8-bit (15/16 to 32-channel) professional wavetable synth. It is capable of playing realistic instruments and realistic voices. It can play multisymphonic music up with up to 15 instruments/voices at one time (with the potential for more with custom software, games for example often used all 32 channels directly from the board).
The Amiga version is a 8-bit 4 channel sound (2 channels per speaker for stereo sound). This could be boosted to 8 or more virtual channels through special software emulation (more of an audio special effect using 'volume' changes). I think it uses a PCM style soundboard. There wree 3rd party soundboards that could add 16 bit sound though. These of course do not show up in the standard game emulators as far as I know. As it does handle some digital sound, some of the instrumentation does sound fairly good, just not to the quality of the Apple II GS's wavetable synth. It certainly doesn't reach the complexity of the Apple II or the Amiga due to the limitation in number of channels. However, I do not know how many channels each of the BT games are using, real or virtual.
The Atari ST appears to be somewhat comparable to the Amiga, depending on the model it came with2 channel or 4 channel or in the Atari Falcon, 12 channel (8 mono channels, and 4 stereo channels). These were 8bit PCM sound. The one int he Atari Falcon was 8/16bit. This seems depending on your system, its either going to be very close the Amiga (inferior on 2 channel, and comparable on 4 channel).
Adlib is also 8-bit (9 channel sound as far as I can tell), very synthetized sounding. Digital audio (PCM) is not supported (so its pleasant to hear, but it doesn't reach the quality of Amiga's sound, although it can reach a higher complexity in notes due to more channels. This option only offered in Bard's Tale 3.
This is the four 'best' options as far as sound. I might discuss the IBM PC Speaker and Apple II sound later. Of those two, the Apple II is the best of the two, but inferior to anything above.