Posted July 15, 2020
Jimmy's been covering digital storytelling and "well-seasoned" games for decades. His most recent article gets pretty deep in the weeds on the developer's backgrounds and where UAKM stands in terms of both technology and story-craft. Worth a look for most of us fans, I think.
Under a Killing Moon -- The Digital Antiquarian
"Vandegrift had recently returned to Bountiful to take a job as Access’s art director, and was more than up for Jones’s plan. The two had dreams of showing at Sundance as they wrote a script that combined The Maltese Falcon with Close Encounters of the Third Kind. Jones took the starring role of a private detective born in the wrong time, who channeled not only Humphrey Bogart but also Roy Rogers, what with his penchant for yodeling cowboy tunes. The detective-cum-cowboy’s name was Tex Murphy. ...But the film went disastrously wrong ..."
Under a Killing Moon -- The Digital Antiquarian
"Vandegrift had recently returned to Bountiful to take a job as Access’s art director, and was more than up for Jones’s plan. The two had dreams of showing at Sundance as they wrote a script that combined The Maltese Falcon with Close Encounters of the Third Kind. Jones took the starring role of a private detective born in the wrong time, who channeled not only Humphrey Bogart but also Roy Rogers, what with his penchant for yodeling cowboy tunes. The detective-cum-cowboy’s name was Tex Murphy. ...But the film went disastrously wrong ..."