It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
tinyE: Screw that, what happens when the King Slime won't show up period? :P I spent all day hanging out at the ocean with blue candles. Nailed a shit load of crabs but no King Slime.

I've NEVER encountered him in the year + I've been playing this.
Ocean is too far. Just go out to until you START getting goblin scouts. Figure out something to keep you busy. Build a tree farm or something. Maybe another mushroom biome in the sky. I've seldom had to wait more than 3-4 days.

Now the skeleton merchant, that's another story. I've waited more than 2 complete lunar cycles boxed in with the guy, and both full moons were blood moons. If I hadn't seen someone with the lantern or whatever it is, I'd start questioning whether it really exists.
Post edited July 21, 2015 by Thorfinn
If I can shift speeds a little; I was on the wiki looking at the tons of stuff that kicks in when Hard Mode starts (npcs, gadgets, side quests) and I'm a little befuddled how you are expected to sit back, enjoy, and experiment with all of this stuff because as soon as you have access to it, the baddies start spreading and you are on a clock.

The thing I love about the 1st half is that nothing kicks in until you want it to so you can take the time to play with building and weapons and crap, but not in Hard Mode.

Any thoughts?
I thought hardmode was just like starting the game over again. Molten armor in hardmode is about as good as wood armor in pre-hardmode.You can't count on things like the spacegun getting you through the night. Once you update to titanium armor, it's about the same lethality as pre-hardmode with, say, tungsten armor.

Apart from the jungle being really lethal, I guess. You really need to do some prep there. Oh, and make sure you remove all those spikes from the dungeon, because if you are as bad as I am, you are going to need to jump and grapple and all kinds of dodging about.
avatar
tinyE: If I can shift speeds a little; I was on the wiki looking at the tons of stuff that kicks in when Hard Mode starts (npcs, gadgets, side quests) and I'm a little befuddled how you are expected to sit back, enjoy, and experiment with all of this stuff because as soon as you have access to it, the baddies start spreading and you are on a clock.

The thing I love about the 1st half is that nothing kicks in until you want it to so you can take the time to play with building and weapons and crap, but not in Hard Mode.

Any thoughts?
It reads/sounds a lot worse that it actually is. There's plenty of time to goof around, mess up, take screenshots, go fishing, build castles, rearrange your chests, search for Strange Plants and so on. And if you want a breather you can just make a new world.

Unless you get truly unlucky with where the Corruption/Crimson hits, it will take quite a while (think a couple of real life weeks of actual gameplay) before your Jungle is in danger of being permanently destroyed. And once you do defeat Plantera, the speed the hostile biomes spread with will decrease noticably.

The first day/night cycle or two in hardmode are actually less dangerous than the first few day/night cycles in normal mode the first time you played (though there is still a very real risk of dying). Just use the time to learn how the new enemies react and try to assess how to handle the old and new Corruption/Crimson. One way of ensuring your housing will remain valid if it is in the path of the spread is to plant some Hallow around it.

Then again, if you do go and break every single Demon/Crimson Altar in your world as soon as you can, things might get a bit hairy. If you just break 3-6 you'll be fine (remember to deal with the enemies that spawn before breaking a new altar). And if you delay breaking altars, you'll also keep the mechanical bosses and pirate invasion from spawning randomly.

Also, making your Hellevator 4 wide can help to contain the Corruption/Crimson to one side of the world.
avatar
tinyE: If I can shift speeds a little; I was on the wiki looking at the tons of stuff that kicks in when Hard Mode starts (npcs, gadgets, side quests) and I'm a little befuddled how you are expected to sit back, enjoy, and experiment with all of this stuff because as soon as you have access to it, the baddies start spreading and you are on a clock.

The thing I love about the 1st half is that nothing kicks in until you want it to so you can take the time to play with building and weapons and crap, but not in Hard Mode.

Any thoughts?
avatar
WingedKagouti: It reads/sounds a lot worse that it actually is. There's plenty of time to goof around, mess up, take screenshots, go fishing, build castles, rearrange your chests, search for Strange Plants and so on. And if you want a breather you can just make a new world.

Unless you get truly unlucky with where the Corruption/Crimson hits, it will take quite a while (think a couple of real life weeks of actual gameplay) before your Jungle is in danger of being permanently destroyed. And once you do defeat Plantera, the speed the hostile biomes spread with will decrease noticably.

The first day/night cycle or two in hardmode are actually less dangerous than the first few day/night cycles in normal mode the first time you played (though there is still a very real risk of dying). Just use the time to learn how the new enemies react and try to assess how to handle the old and new Corruption/Crimson. One way of ensuring your housing will remain valid if it is in the path of the spread is to plant some Hallow around it.

Then again, if you do go and break every single Demon/Crimson Altar in your world as soon as you can, things might get a bit hairy. If you just break 3-6 you'll be fine (remember to deal with the enemies that spawn before breaking a new altar). And if you delay breaking altars, you'll also keep the mechanical bosses and pirate invasion from spawning randomly.

Also, making your Hellevator 4 wide can help to contain the Corruption/Crimson to one side of the world.
Thanks so much for taking the time to give me that answer. And Thorfinn, I'm way ahead of you. First thing I do when I get into the dungeon is take out all the spikes....and them use them to cover my house. :P
avatar
WingedKagouti: Unless you get truly unlucky with where the Corruption/Crimson hits, it will take quite a while (think a couple of real life weeks of actual gameplay) before your Jungle is in danger of being permanently destroyed.
And even that's not all that bad. All you need to do is save some jungle grass seeds and build yourself a new jungle after you clear out all the Crimson/Corruption in an area a couple screens wide and a couple high. Craft some mud if need be. The dirt is never destroyed. Surround it with snow or hay or mushrooms or something to make it safe from corruption/crimson, if you like. Or just build a new one if need be.

Building an artificial jungle to your own specifications makes harvesting life fruit easy. And it is not a bad idea if you want to farm Plantera anyway...
avatar
JudasIscariot: Well, get ready as there is a 1.3.0.6 update that we just received about 5 minutes ago :P

We should have it out by tomorrow, I hope :)
Say, were you ever able to help that person who couldn't figure out how to install the game? The thread where we were trying to help him has been broken for days (can't see any posts past page 1), so I haven't been able to follow the continuing saga. =) Actually, I'm half-convinced he was just a very skilled and unusually subtle troll.
avatar
DCT: as crackpot pointed out just use the slime crown, if you have trouble finding rubies just gather some slush, desert fossil and silt blocks and feed them into the extractinator and your bound to get some along with some cash as well.

or just wait till the slime rain even happens and slaughter slimes till he spawns.
avatar
tinyE: Looks like I'm holding off on anything until tomorrow. I wish they'd stop updating the damn thing!
It's just mainly minor bug fixes and tweaks since people keep finding exploits to easy kill the final boss. First it was exploiting vampire knives(found in the crimson chest in the dungeon) and specter armor(Chlorophyte ore+ectoplasm) which both have life leech abilities thus allowing you to steal the bosses life real easily while doing damage and receiving very little in turn which they nerfed by making him cause a leech life debuff which causes you to no longer regen life save for health pots so no more vampire knives and specter armor combos(though that trick still works on the Pumpkin Moon and Frost Moon events), no fighting the boss by the nurse, ect. Then people found another exploit to cheese the boss and so they nerfed that too.

Plus they also had to fix the sync issues in multiplayer which were horrible after 1.3.0.2 or 3 I think. Along with nerfing that one minon which was op, as well as minor bug fixes. So it's pretty safe to keep playing unless your playing with people online and they have the steam version of course, then you have no choice but to wait. Since nothing new is being added to the game yet, as far as I am aware there are plans for smaller content updates like the 1.1.1 update which added snow biomes,the frost legion event and a Santa NPC for the Xmas holidays, 1.2.2 which was the Pumpkin Moon update, 1.2.3 which was Frost moon and 1.2.4 which was the fishing update but it's going to be awhile probably around the holidays based on past additional content updates. Since they need a break and plus they got till next week to get the Mac and Linux versions out by their target release window.
avatar
WingedKagouti: It reads/sounds a lot worse that it actually is. There's plenty of time to goof around, mess up, take screenshots, go fishing, build castles, rearrange your chests, search for Strange Plants and so on. And if you want a breather you can just make a new world.

Unless you get truly unlucky with where the Corruption/Crimson hits, it will take quite a while (think a couple of real life weeks of actual gameplay) before your Jungle is in danger of being permanently destroyed. And once you do defeat Plantera, the speed the hostile biomes spread with will decrease noticably.

The first day/night cycle or two in hardmode are actually less dangerous than the first few day/night cycles in normal mode the first time you played (though there is still a very real risk of dying). Just use the time to learn how the new enemies react and try to assess how to handle the old and new Corruption/Crimson. One way of ensuring your housing will remain valid if it is in the path of the spread is to plant some Hallow around it.

Then again, if you do go and break every single Demon/Crimson Altar in your world as soon as you can, things might get a bit hairy. If you just break 3-6 you'll be fine (remember to deal with the enemies that spawn before breaking a new altar). And if you delay breaking altars, you'll also keep the mechanical bosses and pirate invasion from spawning randomly.

Also, making your Hellevator 4 wide can help to contain the Corruption/Crimson to one side of the world.
avatar
tinyE: Thanks so much for taking the time to give me that answer. And Thorfinn, I'm way ahead of you. First thing I do when I get into the dungeon is take out all the spikes....and them use them to cover my house. :P
As Thorfinn pointed out Hardmode is harder but it sounds alot worse then it really is. Especially now since it got rebalanced in 1.2 and 1.3. Back when it was first introduced it was rough, I actually stopped playing it after 1.1 because how rough and just tedious it was. back then you had clowns that spawned during blood moons that can blow your base to bits which thankfully got nerfed so while they still toss bombs they have the same effect as gernades, so they only damage the player/npcs and not actual tiles.

Thankfully now it's not so bad, yeah you still got more powerful mobs during bloodmoons like possesed armors, wraiths, giant eyes that are like mini eye of Cthulhus which when at half health will spin and will then have a set of teeth, those clowns and on full moons werewolves. But really not as bad as it was when hardmode was first introduced as those wraiths would spawn constently in my base and those clowns would blow half of it up..

Save for that, it's just like starting the game over again and like pre-hardmode most of the really harder stuff doesn't really happen till you trigger it. Like Pirate Invasions, like goblin invasions won't happen till you either hit a certain point progress wise, hardmode bosses don't spawn unless you summon them or in the case of Plantera, The Golem, the Lunatic Cultist and the Lunar event, till you trigger them like Plantera's bulb won't appear in the underground jungle till you killed all three mechanical bosses first, you can't awaken the golem till you killed plantera the cultists won't spawn till the golem has been slayed, the lunar event won't trigger till you killed the head cultist and the moon lord won't appear till you finished the lunar event.

Now you can cause certain things like pirate invasions and mechanical boss fights to start earlier if you end up smashing more then a set number of demon/crim altars which you need to do to seed the world with three of the new hardmode ores, there is also another penalty for doing that but I'll touch on that further down.

But the Pirate invasion isn't that tough, the worst mob you will deal with is the captain who takes alot of hits and doesn't get knocked back easily the only other mob that gives me as much headaches as him is nailhead in the post-plantera version of the solar eclipse.

As for the Corruption/Crimson killing your jungle thing never happened to me ever, the key thing is if you have corruption/crimson by your jungle just block it off with hallow via holy water(10 bottled water and 1 hallow seed) and it will stop as it won't spread passed hallow and then later you can remove both completely with the clentemiator gun. Also make sure you don't kill the wall close to where your jungle would be on the surface that way you got plenty of time to block the hardmode corruption/crimson from reaching your jungle pending it's to the right, if it's too the left you don't have much to worry about unless you hallowed biome spawned on top of the jungle then you will more then likely have to create a new one manually via holy water on the surface and underground and a lot of waiting for it to spread on it's own.

And be careful how many altars you destroy as every one you smash will cause the game to place a random patch of corruption/crimson or hallow in your underground. Usually I smash no more then 6.

Oh and if you haven't stock up on bottled waters, regular mushrooms and dayblooms as well as build a good sized arena with a sky walkway attached this will make taking down the mechanical bosses easier just use the arena for the destroyer and prime and the walkway for the twins since the best thing to do with the twins is run backwards while firing on them and try and take out the green eye first. it's pretty easy just start blasting at the green eye to bait him into chasing you and keep plugging away at him with a megashark or uzi and crystal or cursed bullets. The Destroyer I just make sure I have a cross(a drop from the mimics) reforged to warding(and maybe reforge a few other accessories to warding as well), make a phasesaber and reforge that to legendary and bash the hell out of him while making sure to move around enough so I don't get hit by it's head nor let it constrict itself around me. Also make sure you craft some Regen and iron skin potions before each fight they help(hence the make sure you have plenty of daybloom, mushrooms and bottle water handy tip) also the magical harp is also a good weapon to use pending you killed the twins first as you need souls of sight to make it.

Skeletron prime, just keep moving and blasting at him and avoid getting hit by it's head when it does that spinning attack. Wings, cloud/sandstorm/fart/blizzard/typhon in a baloon, specter boots and a pair of at least demon/angel wings help.
Post edited July 21, 2015 by DCT
WHEN WAS SOMEONE GOING TO TELL ME STATUES COULD BE USED TO SPAWN STUFF!? :P

You're all probably laughing at me now. XD
avatar
tinyE: WHEN WAS SOMEONE GOING TO TELL ME STATUES COULD BE USED TO SPAWN STUFF!? :P

You're all probably laughing at me now. XD
Most of them aren't that useful since mobs spawned from statues are as tough as their normal counterparts but don't drop gold or most of the useful things. The Heart and Star statues do have some use, but they also have limitations.
avatar
tinyE: WHEN WAS SOMEONE GOING TO TELL ME STATUES COULD BE USED TO SPAWN STUFF!? :P

You're all probably laughing at me now. XD
avatar
WingedKagouti: Most of them aren't that useful since mobs spawned from statues are as tough as their normal counterparts but don't drop gold or most of the useful things. The Heart and Star statues do have some use, but they also have limitations.
Well I discovered it while reading about flamethrowers. You can use the statue to rig a slime farm and keep your defenses loaded..
avatar
JudasIscariot: Well, get ready as there is a 1.3.0.6 update that we just received about 5 minutes ago :P

We should have it out by tomorrow, I hope :)
avatar
HunchBluntley: Say, were you ever able to help that person who couldn't figure out how to install the game? The thread where we were trying to help him has been broken for days (can't see any posts past page 1), so I haven't been able to follow the continuing saga. =) Actually, I'm half-convinced he was just a very skilled and unusually subtle troll.
I have no idea. I did what I could but I haven't really heard back :/
avatar
tinyE: WHEN WAS SOMEONE GOING TO TELL ME STATUES COULD BE USED TO SPAWN STUFF!? :P

You're all probably laughing at me now. XD
nah it's a easy thing to miss, hell I only knew about it because back when the 1.1 update was in development Red posted a teaser of a "Bird shooting" rig he built with a bird statue, wire and a pressure plate and then showing and explaining how it worked.
Anyone else having problems downloading the game? Galaxay keeps failing on the download.
Can download it through the webpage.
Post edited July 21, 2015 by ELFswe