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Patch v1.06a has just gone live! Take a look at the list of changes:

Most requested:
- Added many new whispers to Arthur for both Cuanacht and Forlorn Swords,
- Added Shader preloading. This will decrease or alleviate completely one reason for stutters on the first use of visual effects by the game on a per-machine basis,

Gameplay:
- Fixed heal value for Nature's Caress, Mother’s Embrace, and Divine Grace spells to be in line with their tooltips,
- Buffed Frostfang Dagger,
- Fixed Ulfr Stormforged Cape effect,
- Rebalanced The Horned Wardens Vestment's main effect 10>20% and added item level gain,
- Increased item level damage 0>2 for Leech Bite,
- Increased item level damage gain 1>2 for the following wands: Claire's Pen, Spellgorger, Unstable Conduit, Wand of Chain Lightning, Defiler's Spark, Twincast Twig, and Font of Recovery,
- Made Sunfish faster to catch,
- Made Sneep easier and more consistent to catch,

- Fixed armor proficiency gain after save and load,

Quests:
- Tiernan's furniture shop will now become available only after repairing the village jetty,
- Sine will now correctly reward the player with cash for completing her tasks,
- Fixed a quest progression issue in Over My Dead Bodies. If you're stuck on the "I have to uncover what he’s been experimenting on" objective, re-reading Caelum’s journal should resolve it,
- Implemented rewards for completing The First Men quest,
- Implemented rewards for the Aberrant Minds quest,
- The Ascension quest now grants the correct amount of experience points,
- Rebalanced the experience awarded for The Forked Path quest,


Technical:
- Updated to Unity 6000.0.51f, which has fixed one of the long-standing crashes on all platforms,
- Fixed an issue where the directional damage indicator sometimes wouldn’t disappear,
- Fixed UI navigation blockages in Handcrafting when using a gamepad,
- Fixed a case where saves were duplicated on game start if they were manually edited/duplicated in certain languages to have certain special characters in their names,
- Fixed overwriting of saves, not removing the old save file,

Graphics:
- Fixed gold horse armor,
- Divine Grace & Mother's Embrace – fixed timing and symbol orientation to match new animations,
- Ephemerate Crystal & Piercing Ember – added rotation to the crystal projectile,
- Fire Rune – adjusted VFX timing and improved fade-out,
- Resolve visual artefacts along the seam in the water pool portal,
- Fixed the variable speed of clouds in the rain,
- Skeleton archmage scythe material visibility,
- Crushing Blow and similar VFX optimization,

Audio:
- Neante VO fix,
- Added missing VO for Kestrel,
- Added missing barks for Asgall,

Misc:
- Fixed NPC markers for Vesna and some Children of Morrigan,
- Weightbound spell & Crippling Bolt spell effects now can be applied simultaneously,
- Changed Claire's Pen wand description (item works the same way, but it is now clearer on what it does),
- Chatterblade now taunts the hero less often,
- Clarified the end-game continuation popup: you can continue playing, but the final sequence cannot be replayed,
- Fixed mismatched eyebrow icons in the Character Creator