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System Shock Infinite 2.4 released!
Enhanced by months of user feedback, this update features a complete overhaul of the OS Upgrades system and further develops the Captain Diego storyline. Discover new weapons, enjoy unlimited time in the Cyberspace levels and unravel more mysteries to unlock the multiple endings.

Story
What if it were actually possible, for the Soldier to meet up with Dr. Delacroix in the hangar bays? Join the two of them as they enter Shodan's world and become trapped in her schemes. What is real and what is hallucination, in her artificial reality? The answer lies in the amnesiac player's memory.

Gameplay
Infinite plays a game of expectations with the veteran player. Core gameplay remains the same, but variation in the familiar events keeps you on edge: the formula is "shaken, not stirred". Choose a lower difficulty for a more arcade experience, or try the higher ones for some old-school RPG complexity.

GOG Installation Instructions
Run SS2Tool to update your game. It will add a shortcut to FMSel on the start menu: "SS2 Fan Mission Selector". When it prompts you about creating the \FMs folder, click "yes". Place Infinite's folder in \FMs and play via FMSel.
Alternatively, you can use Blue Mod Manager and place Infinite's folder in \DMM. If you are having issues running mods and your game is installed in Program Files, move it to a different folder like C:\SS2.

Downloads Links & Official Thread
Post edited September 19, 2015 by xdiesp
Check the new beta mutator for System Shock Infinite! Playtesters are welcome.



"Singularity Collapse In 6 Hours" is a difficulty addon for System Shock Infinite.
It features classic aiming, scarce resources and a hard time limit to beat the game.

- The protoreality pocket is about to collapse! You must defeat SHODAN within 6 hours.
- A revelation awaits Goggles and Marie at the end of their last hour.
- Save your game to keep yourself updated on the mission time.
- Looking at videos and memories pauses the countdown.

"Be brave. And be careful, mon petit."

Download: https://www.mediafire.com/?eckwcro4izc4u6v
Oh great, now I'm going to have "Mon Pe-teat" stuck in my head for weeks.

On a more serious note, the mod looks insane and interesting. Will have to give it a go whenever I have time to!
The story of System Shock Infinite is that of Marie Delacroix, predecessor to the player as avatar of SHODAN and companion to Goggles in the modified storyline. In this movie, you can see it unfold as narrated by Phantasmagore in the game. New events are also featured, such as the Time Paradox and SHODAN's Primary Data Loop.

http://www.moddb.com/mods/system-shock-infinite/videos/system-shock-infinite-maries-story
I approve this mod!
A major update has been released, which updates all the npc animations in the game.


Version 1.7 features

- Fully reanimated npcs: Goggles and Marie perform a variety of new tasks.
- Updated levels: "14 Years Ago", "Body of the Many" and "True Ending".
- Marie: Distract Target and Marie: Attack Target now patrol the area.
- Newly remade Neutral Ending and Bad Ending videos.
- Added new events to Deck 5 and the old rigs.
- The recycler now supports more items.
- More bugfixes!

Download:
http://www.moddb.com/mods/system-shock-infinite/downloads/system-shock-infinite-17
https://www.mediafire.com/?432385vads644dp
Forgive my ignorance, but when is this mod supposed to be played in the order of things? Should I plat SS2, then the Bioshocks followed by SSInfinite?
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OrangeGull: Forgive my ignorance, but when is this mod supposed to be played in the order of things? Should I play SS2, then the Bioshocks followed by SSInfinite?
Beat SS2 once and you are good to go, no Bioshock experience is necessary! :) This is just the original campaign on a "Second Quest", you'll be fine if you remember how SS2 played and ended.
Now updated to beta 2.0!
The final version of the mod is now available!
This makes me very happy. Will give it a go in the morning for sure!
Does it offer co-op yet? My buddy and I spent about five or six hours last week working our way through System Shock 2 co-op. It was pretty amazing aside from the semi regular crashes. We even streamed it on Skype for the amusement of another friend.
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embracedestructi: This makes me very happy. Will give it a go in the morning for sure!
Does it offer co-op yet? My buddy and I spent about five or six hours last week working our way through System Shock 2 co-op. It was pretty amazing aside from the semi regular crashes. We even streamed it on Skype for the amusement of another friend.
We're about to start testing a COOP expansion, but so far it's been single player only!
A new version of System Shock Infinite has been released!

Compared to the one we livestreamed with MatCat on GOG Twitch back in March, a number of new features have been implemented as listed below. Enjoy version 2.4 and contact us for any suggestions and troubleshooting!

CHANGELOG 2.4

Saving the Many
Implemented a sidemission to save the crewmembers that were assimilated by the Many.

New Weapons
The pipe wrench, pulse rifle, phaser rifle and fusion launcher are now available.

Quest Progress
Tears in protoreality now reflect your progress in recollecting your past memories.

Tier 4 Power: Entropic Tide
Slows down organic and mechanical targets in a 50 feet radius.
The effect is permanent. Ineffective against psionic creatures.

Lt. Shephard's Encounters
Shephard now plays a bigger role, and you'll have to fight his team to collect more memories.

Cyberlink Cutscene
On Expert and Infinite, running out of time in Cyberspace triggers a new cutscene.

Streamlined Story
Added new logs and story sequences to better flesh out the story.

Voice Acting
Marie Delacroix's and Captain Diego's voices have been improved.

Infinite Difficulty
Cybermodules are even scarcer now, on the highest difficulty setting.

German Translation
You can now enjoy all logs and subtitles in German, courtesy of UNN Atropos and Vegoraptor.

New OS Upgrades
Environmental Resistance
Provides immunity to all radiation and toxins.
Exoskeleton
Grants +20 bonus defense and 3 extra inventory slots.
Velocity Modulator
Increases speed by 20% and grants immunity to fall damage.
Security Expert
Disabling security also shuts down any security robot.
Synthetic Heart
Increases hit points by 15.
Neuromancer
No time limit in Cyberspace and bonus to hacking against security terminals.
Charged Strike
Melee attacks can be charged for 100% more damage.
Scavenger
You recover additional items from defeated enemies.
Blast Proof
Grants immunity to psionic burnout and splash damage from heavy weapons.
Handyman
Damaged recharge stations no longer explode when used.
Mnemonic
Subconsciously implements any unrecovered memories.
(Note: this one unlocks all endings!)
Post edited September 19, 2015 by xdiesp
Does this mod work with coop mode? =)
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BananaJane: Does this mod work with coop mode? =)
Singleplayer only, as of this version! :o