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I read on the facebook page of Microids that Syberia 3 will be made. Though it's a long way off. It would be released in 2014/2015.
While being a fan of the first Syberia game, I really dislike the second one, therefore a third game in the series is not something that would pick my interest, not to mention that all other game projects of Benoit Sokal after Syberia were a sort of a let down. (I myself only tried Paradise years ago, but did not hear many good things about the other ones either.)

Seeing that most big budget (adventure) games these days tend to be interactive movies, (not to mention that Syberia itself was more of a visual novel than an adventure game) I don't think there would be too much gameplay involved, and the fact that Syberia 2 - in my opinion - was a disaster regarding it's plot and writing, I don't see what is there to look forward to in Syberia 3. But I suppose it will look pretty.
Post edited March 05, 2013 by szablev
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szablev: While being a fan of the first Syberia game, I really dislike the second one, therefore a third game in the series is not something that would pick my interest, not to mention that all other game projects of Benoit Sokal after Syberia were a sort of a let down. (I myself only tried Paradise years ago, but did not hear many goods about the other ones either.)

Seeing that most big budget (adventure) games these days tend to be interactive movies, (not to mention that Syberia itself was more of a visual novel than an adventure game) I don't think there would be too much gameplay involved, and the fact that Syberia 2 - in my opinion - was a disaster regarding it's plot and writing, I don't see what is there to look forward to in Syberia 3. But I suppose it will look pretty.
I actually felt Syberia 2 was on the same level as the first. I see them as equels. Two games combining one story.
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Senteria: I read on the facebook page of Microids that Syberia 3 will be made. Though it's a long way off. It would be released in 2014/2015.
I wished so but I fear with Anuman/ Microid these days this will be a hidden object game.

I wished there was a closure of Kate's story, too, not abandoning her at the end of teh world, while Hans' story came to satisfying, though sad, closure of his story arc.
I mean, her journey (pun intented) is far from finished, after showing in the second part, via the 'futile detective chase to bring/ 'force' her back to society', that she cannot just return to normal life just so, IMHO. Or can she?
Syberia 1 y 2 gave me the feeling of the same game delivered in two parts, not game and sequel.
I'm not sure if is good idea the 3rd game continues the story where Syberia 2 left it.
I think a new game should start a new story (keeping just the protagonist).
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szablev: While being a fan of the first Syberia game, I really dislike the second one, therefore a third game in the series is not something that would pick my interest,
Lol, what are you talking about? Syberia 1 and 2 are one game that has been splitted for commercial and financial reasons. Same story, same style, it's just one (relatively) long tale. I can't really see how can you like the first one and not the second. The ending is debatable, I'll give you that. We all would like to know what happened to Kate since then. And I hope Syberia 3 will just talk about that.

As for the interactive movie format, I don't see any problem. As you said, Syberia 1 and 2 were already something like that. Most puzzles were there just to make the player do something while the story unfolds. And the story is all that matters.
They have been talking about Syberia 3 for a long time. FIrst it was some sort of joke, then they said that they are serious. But I don't know much else about it.

While I like the first two games, I don't know how story could continue from the ending of Syberia 2. I mean they finished the journey and Hans' story got it's conclusion. But I trust that Benoît Sokal can invent something interesting for us.
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szablev: While being a fan of the first Syberia game, I really dislike the second one, therefore a third game in the series is not something that would pick my interest,
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marukodesu: Lol, what are you talking about? Syberia 1 and 2 are one game that has been splitted for commercial and financial reasons. Same story, same style, it's just one (relatively) long tale. I can't really see how can you like the first one and not the second. The ending is debatable, I'll give you that. We all would like to know what happened to Kate since then. And I hope Syberia 3 will just talk about that.

As for the interactive movie format, I don't see any problem. As you said, Syberia 1 and 2 were already something like that. Most puzzles were there just to make the player do something while the story unfolds. And the story is all that matters.
What are *you* talking about? While the mechanics and graphics were very similar, Syberia 1 & 2 were totally different. Syrberia 2 had a ridiculous amount of running back and forth over the same area, without nearly as compelling a storyline and no sense of pacing at all.

My wife and I both played, beat, and enjoyed the first game, despite the flaws. Neither of us could stomach more than a few hours of the second game though, so I can vouch that it is not an uncommon opinion.
I would go for a Siberia 3 that continues Kate's Journey. I have both Siberia and Siberia 2 right up there with MYST. I enjoy this genre of game. I feel that I can get involved in this kind of 'game'; and the slow/thinking pace gives me time to enjoy the scenery, which is outstanding.
I really love this game, both the first and the second episode, the story is just amazing!

I'm really waiting for the 3rd part, I'm just curious how they continued the story. Could it be about Kate Walker going back home? Or other adventures on the island?

You can see arts on their Pinterest site and website. (I can't post links at the moment. :S)
Post edited March 18, 2014 by at35z
The latest on Syberia 3:

Microids has set up a special website for the Syberia series. There is some art posted for S3, and it looks like the site is a good place to keep an eye out for the latest news on the S3 release:

http://www.syberia.microids.com/EN/

Also, it looks like Adventure Gamers is predicting a 2015 release:

http://www.adventuregamers.com/games/view/16712 .
Post edited June 07, 2014 by infinityeight
MY wife and I both agreed that the most objectionable part of SI was the fact Kate, although carrying luggage with her, never deviated from the same beige & brown outfit...;) My wife actually noticed this long before I did, and thought it was appalling...;) In hindsight, I tend to think that was because of the programmer's lack of budget for D3d support in the game--as Kate herself seems to be the only 3d object in the game, everything else being 2d background art (well, aside from Oscar, that is.) At any rate--I'm not even sure about Oscar because if memory serves, Kate herself was the only object in the game to benefit from the application of GPU driver-driven FSAA, which served to completely clean Kate up in terms of the "jaggies" that were painfully obvious without forcing FSAA in the game--because of the game's very low standard resolution. It seemed as if the exact same color palette had been used throughout the game, in every scene, which made Kate's same-old, same-old outfit more of a necessity than anything else. Still, even with a limited color palette, some deviation could have been made in Kate's outfit at the appropriate times.

When I first played the Syberia games I was using a CRT monitor at the time--a 20" Sony Trinitron "flat-screen" CRT which was among the best monitors one could purchase, as LCDs were still over priced and in limited production at the time. Anyway, I'm slowly replaying both games under Win8.x64 and with a 28" LCD monitor (nowhere near the best possible--but very nice), and the superiority of the graphics under the LCD is quite striking. Looks almost like a new game! Through my Sony CRT, many of the scenes in in the games looked very cartoonish and had a "sketched" aspect to them. The difference is striking. An LCD lets the original quality of the game graphics show through whereas the old CRTs, likely what the great majority of people were using when the games first shipped, simply weren't up to the display task. Of course, this is true of all of my games--not just Syberia. LCDs are a great visual advance. But if you haven't replayed the games since they originally shipped, I highly recommend them with current LCD/gpu technology. The digital files are the same, of course, but the quality of reproduction is far better. Just thought I'd mention it!
The Syberia web site (linked to above) now has screen shots for the third installment of the game. To be released in 2015.

I could go either way on Syberia 3: part one was beautiful and clever, part two was more annoying. Still: better than many other games out there.