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Hi all, I've posted this in other places before but since I just got the mod compatible with the GOG Galaxy version I thought I would post again. Original message:

Introducing the Pit Fan Mod! We love the Pit and wanted to make it even more awesome. Here’s what we’ve accomplished so far:

Features Overview

-An “Unlock All Recipes” button has been added.
-There are key commands to “Pick Up All Items” (Shift + G) and “Drop All Items With Durability”. (Control + Shift + G)
-The game will remember shortcuts if you drop and pick up an item.
-A third row of shortcuts has been added for items and psionics.
-Resting has been sped up considerably. (Control + Shift + G to sleep instead of rest)
-Beginner and Ludicrous difficulty levels have been added. Beginner won’t destroy your ingredients when you fail a craft.
-Mouse wheel support for scrolling windows has been added.
-Rebalanced classes, items, props, psionics, and recipes (ongoing)
-The map popup has been enlarged to fill your game window.
-Engineering has been removed and all recipes remapped to other skills.
-Enemy animations have been sped up.
-Kills from your allies now give experience.
-Enemies that spawn creatures like Maintenance Masters and Moon Bear Kings will no longer do that right behind you. Rather they will appear outside of your total vision radius and come chasing. No need to back up to a wall anymore.
-Brains (rebranded as Perception) now increases your vision range. Now you actually have a reason to invest points in it.
-Mechanics that encourage tedious gameplay have been removed:
--Tesseract well no longer destroys items.
--Item destruction trap has been replaced with item discharge trap.
-Traps and Turrets are actually useful now.
-Energy backpacks are no longer larger than laser rifles.
-Many monsters now have a very small chance of dropping their weapon.
-Traps of many types can be crafted and then turned into their corresponding grenades.
-Over 30 new recipes have been added with many more to come. Check them out!
[/list]

Cool New/Updated Spells!

-Clone: This is the new top tier Manifestation spell. Creates a mindless clone of yourself with the same AC and HP to draw creature agro. Creatures previously targeting you will regain their active target so if the clone is closer they will most likely attack it.
-Dissolve: This now reduces a monster’s armor value by a percentage in addition to its previous effects.
-Haste - This new 3rd tier Redaction spell allows you to increase your speed by 2 for a short time to escape Proteans or move tactically in battle
-Sympathy Pains: Choose an enemy to “Feel your pain”. When you take damage, so do they. Good way to capitalize on getting swarmed or do damage to a creature you don’t have the Penetration to kill.


Cool New (or Previously Missing) Items!
-Active Stims - Protects against unconsciousness.
-Gravity Manipulator - This belt allows you to use heavy weapons.
-Placeable turrets of every variety that exist in the game have been added.
-And more.

Cool New Weapons!
-Short Bow
-Crossbow
-Raiziri: A hiver rifle with a bayonet to melee with
-Tranq Gun: Like the crazed surgeon, fires knockout darts
-Spore Lance: Turn your spore dagger into a spear
-Cryorod: Spear that causes cold
-Bone Spear
-Confusion Grenade
+ many more to come

Bug Fixes
-Casting Glamor on Protean Breeder no longer crashes the game.
-Fear now has a status image.
-Doors no longer make an annoying sound when taking DOT damage.
-Confusion/Chaff grenades have actual effects.
-Necromancer enemies have had their missing animations fixed.
-Arbudas/Pit Builders/Male Tarkas now have limited ammo.
-Canadarmour now uses correct sprite.
-AI Labs can now craft everything that regular labs can.
-Von Neumann Probe shot no longer crashes the game when wearing a harmonic resonator.

This wouldn't let me post links, but if you search for game modifications on the SOTS wiki you should be able to find it easily.
Post edited December 25, 2017 by nicholizard
This looks awesome. Great changes +1
Is it compatible with vanilla saves?

Here is the link [url=http://sword-of-the-stars-the-pit.wikia.com/wiki/Game_Modifications_(Mods)]http://sword-of-the-stars-the-pit.wikia.com/wiki/Game_Modifications_(Mods)[/url]
Post edited January 03, 2018 by zambrey
Thanks for the compliment and including the link! I've loaded previous saves no problem. But let me know if you encounter an issue so I can fix it.
Version 2.5.6 is out! Includes:

-Options to speed up the game
-An "Unlock All Items" button
-Game will auto assign weapons when you start a new game
-Items that grant resistance to disease (Vitamins, Resistance Booster) will last for more than 1 check
-Fixed issue with blue room inventory
-New radiation trap and grenade for the brave
-Improved unloaded melee weapons damage/penetration
-New mechanic "Junk". Can be used for crafting, adaptoid checking, and crafting/filling new weapons (Bolo, Junk Jet)
-And of course, many more balances, tweaks
Version 2.5.8 is out! Includes:

-Random Mode - You are given a random character with random gear. Nearly endless possibilities!
-Engineer - He has a new mechanic, "dissassemble". He can attempt to break down craftable (non-food) items into their ingredients.
-You can get to your sotsdex to check recipes when you are in a tesseract well
-Hold 2MOD (default left shift) and C to go to the character screen without leveling up
-And more, of course
Post edited January 23, 2018 by nicholizard
Version 2.6.0 is out! By far the biggest update so far. Too many to list or make a comprehensive video on. Includes:

-A whole new set of 32 abilities based on a new Stamina resource. Non-psionic characters can now scale in power.
-Hallway columns now block line of sight for more interesting tactical situations.
-Option to start with a mobile tesseract well in exchange for increased monster difficulty scaling.
-New spells: Fireball and Summon Melee weapon for Manifestation.
-Minibosses
-Mod ships with the change that the 4GB patch does, so it can use more memory without crashing.
-And many more
Post edited February 26, 2018 by nicholizard
awesome mod! excellent work, its more like a addon or patch, I will never play again without it, thank you for your efforts!
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jamotide: awesome mod! excellent work, its more like a addon or patch, I will never play again without it, thank you for your efforts!
Glad you're enjoying it :-)
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nicholizard: Glad you're enjoying it :-)
Very intersting mod, thanks for the very good work !
Only one small question : is the "No More Confused Female Tarkas" mod included in this one, or shall we have to install both ?

Edit : and here is a clickable link to the mod :
http://sword-of-the-stars-the-pit.wikia.com/wiki/Game_Modifications_%28Mods%29
Post edited August 12, 2018 by Splatsch
Sorry I never replied splatsch. The fan mod works differently in that crazed tarkas will go berserk, but only after they have heard you.


Version 2.6.7 is out! Includes the following features and fixes:

-Open the currently craftable menu at any time to see what recipes you have the ingredients for. Include an option to check your tesseract well items, too.
-Game will automatically choose to use the lockpick with the least charges
-Mouse scroll wheel won't loop when setting the zoom level
-Dropping/picking up all items (or with durability) won't be super loud
-Weapon skill tooltips explain what they mechanically do
Post edited August 10, 2019 by nicholizard