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I've put together a Wine wrapper for SWAT 4, allowing it to be played on Linux almost like a native game & with no Wine knowledge required.

Simply place the script, resource archive and installer files together in the same directory & run the script. The output is a directory containing a "GOG-style" ready-to-go Wine-wrapped version of the game (the build script also has the option to create a tarball of the assembled game package); from there installation is simply a case of moving the directory to wherever you want it installed to - then just run the start script to play :)

Running the start script with the argument "-s" will have it create a shortcut at a location of your choice.

User data is stored under ~/.local/share/swat4

Full details are in the readme.txt and release notes. Here is the download link:

swat4_wine.tar.xz
(240.4 kB, SHA256: bb6b85ae69457711279e6a997022dc392aec48637390ca012b715727acdcab10)

Updated 2018/07/03: Just a few more small tweaks to some of the script menus and message boxes.

The wrapper uses Wine 3.0 with CSMT enabled. Wine and Winetricks will be downloaded automatically if not present; to avoid redownloading for other scripts the downloaded Wine package will be stored in ~/.cache/winewrap

If anyone runs into any problems then post in this thread, Adamhm's Linux Wine Wrappers - News, FAQ & Discussion and/or The "Judas™ does this run in Wine" thread v1.173.

Multiplayer has not been tested and may or may not work.

For more of my Linux Wine wrappers see my GOGmix: adamhm's Linux Wine wrappers. Also check out Adamhm's Linux Wine Wrappers - News, FAQ & Discussion
Post edited July 03, 2018 by adamhm
For some reason, wget could not download http://wine.playonlinux.com/binaries/linux-x86/PlayOnLinux-wine-2.0-staging-linux-x86.pol as well as the related sha1 file, so that I had to download them manually into ~/.cache/winewrap.

But apart from that, everything was fine, and the game runs smoothly, it almost feels like a native linux game.

Thank you!
Thanks a lot for this, working perfectly on Debian Sid.
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Rygaar: For some reason, wget could not download http://wine.playonlinux.com/binaries/linux-x86/PlayOnLinux-wine-2.0-staging-linux-x86.pol as well as the related sha1 file, so that I had to download them manually into ~/.cache/winewrap.
It was probably some temporary issue either at your/your ISP's end or POL's end.
...it almost feels like a native linux game.
That's the goal :)
Great work, friend! It works like a charm. :)
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adamhm: I've put together a Wine wrapper for SWAT 4, allowing it to be played on Linux almost like a native game & with no Wine knowledge required.
Thank you very much! Works very well on my Thinkpad T430. :)

Still, I would love to play the very popular and excellent Elite Force mod on my Linux system. It uses a separate folder in the main SWAT 4 folder and is launched via a batch script. Any advice to get it working? More info: https://github.com/eezstreet/SWATEliteForce
Post edited February 20, 2018 by ShadowOwl
You can start Elite Force with the command:

./start.sh cd=../../SEF runwine=LaunchSEF.bat

Note that initial settings for it won't be created by the start script & its settings etc. won't be stored in the wrapper's userdata directory though.

I'll add an option for setting up & playing Elite Force in a future release :)
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ShadowOwl: <snip>
I've now updated the wrapper to add an installer/updater/start script and icon for the Elite Force mod :)
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ShadowOwl: <snip>
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adamhm: I've now updated the wrapper to add an installer/updater/start script and icon for the Elite Force mod :)
Oh, sweet! Going to try this when I'm back home.