Skunk: I'm left wondering if GOG will ever adopt the use of emulators other than DOSBox in the future. I'll admit that it's been a very, very long time since I even tried to emulate any Amiga games. Is there even a good open source multiplatform emulator they could freely use for such a purpose?
bryces: UAE and it's various ports (WinUAE for example) is a terrific open-source Amiga emulator. However it relies on images of the Amiga Kickstart chips to work. These are not open-source. They can be bought at a very reasonable price from the current license-holder
http://www.amigaforever.com/.
I think that this is a very progressive approach to allowing legal emulation - I can't see Sony, Sega or Nintendo allowing people to buy legal images of their old chipsets any time soon!
However the likely cost of licencing a copy of a kickstart ROM for inclusion with each GOG download would probably be prohibitive. Given that the ROM could then be used with other games, it would have to be priced accordingly, so I suspect that it could add $10 or more to the price of each game.
An alternative might be to have some cross-promotion between GOG and Cloanto (the owners of Amiga Forever). GOG could provide legal downloads of Amiga games to be run on a separately purchased (possibly GOG-branded) Amiga emulator, which would include the Kickstart ROMs licensed from Cloanto.
If done right, you could have an application which contains the ROMs and the emulator, and allows in-application purchase of games from GOG.
Everybody would win - Games companies get some revenue from old games, Cloanto get to sell more Amiga ROMs and we all get to play some great games. None of this would go against the central GOG philosophy of avoiding DRM as you would be able to use the downloaded games and the Kickstart ROMs on any platform and with any emulator you wish.
This is a great idea and it makes even more sense for earlier games that were NIGHT AND DAY better than the DOS versions because of the superior Amiga graphics in the 80's/early 90's. Just spend a few minutes on Moby games looking at the Amiga and DOS screenshots from late 80's games, and it will be clear to you just how much better the Amiga (and the Atari ST) was as compared to DOS games. Most DOS users in those days had CGA or EGA graphics at best. It wasn't until a bit later that 256 color VGA became the norm and the playing field was leveled.