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Few annoying bugs I incountered:

When my Outsider companion kills an enemy with the acid spell (Spit of Al Razi), game breaks (I can not proceed , cannot use remaining action points, cannot defense or focus, must quit the game).

Applying "skip intro" in the options does not work and is disabled again when I restart the game

Backup copy of the game installation cannot be downloaded from GOG (downloads always fails)
Post edited October 06, 2019 by Jindrichus
Noticed it's possible to give companions a lantern. I did this accidentally (thought I was equipping the PC). Once you do this, the lantern is forever attached to the companion (but they don't actually use it?) - it's not possible to get it back into inventory so you have to either buy another one to use or restore a previous save.

The game says that it will be used in emergencies only or something, so not sure if that actually happens (e.g. if you run out of lantern fuel, do they use it?), or if it was something that was cut. Either way, it's kind of annoying to not be able to retrieve it (the lantern does "appear" in the off-hand slot of the companion, but it's dimmed and cannot be selected/retrieved).
i recieve phormalin recipe from Dr. Richter with slikk Sience 1. But i cant produced phormalin, because i nedd skill Medicine 2, i have 1. I cant lrvel up and study medicine. So i ask you chande skill check - its unfair, that i can use sience 1
to receive recipe and not be able to use it.

Sorry for bad English, I'm from Russia.
The combat reward screen sometimes does not go away after a fight, forcing me to force close the game.
In my game, in the bank manager's office I could not get to the safe every time I clicked on the appropriate poster all I got was description. I cannot even right click on it to bring up the radio either. I really want to like this game but this bug is preventing me from playing.
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sorrowofwind: Not sure if it's bug but when I gather the 3 ingredient for getting out of town quest, the atmosphere of the house did change but dialogue remains the same and cannot be solved.
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CulticGames: Hi there, thank you for your report. Would you be so kind to send us your logs, so we can better understand what causes this problem? Please follow these steps:


Thanks in advance
I don't have the save anymore. Believe it was due to the Formcylte (sorry cannot spell) was given to me since the journal showed, but on the way to the house the item disappeared from inventory so had to get another one which worked the 2nd time.
Not sure if intended, but the gun modification that increases accuracy (invented and crafted using science skill) says that it's specifically for pistols and revolvers; however, it appears to increase accuracy for all firearms.

Aside note: I found it somewhat confusing to have to put this item in one of the "artifact" slots, as opposed to actually attaching it to a specific weapon (as what I would expect would be required for a weapon mod).
Sooo it's been a few
1) Wherehouse, dead horse, a guy with a stunbaton. Joined as a henchman. Then I've talked with a crazy guy that wants me to punish him and mistakes for someone else. He became a henchman. And then the guy with a stunbaton became... strange. He appeared in every location with varied sizes but didn't follow. Had a dialog but wasn't in fights. Died by a script when I came to the boss-ghoul
2) Had a bug with tiredness that wasn't gone until I slept for 3 times
3) After a talk with hermophrodit the Outsider has a "need to talk" thing but no special dialog option

The game is great, like every second of it
Have a strange bug when my occultist enters combat then when he cast spell, he just freeze, I have spell animation but
no effect, my char dont lose ap or sanity, just stay there. I can move and get hit just cant cast spells in this round or any
other. Strange thing Outsider seems to dont have this problem at all. Still this makes game unplayable
To follow up on what I wrote previously RE books etc. no longer working for rest purposes:


...OK this has been an issue for a while, but I was hoping it was a (temporary) feature: my butler can no longer "read" any of his religious texts (I have the Bible and that other one I got from the same shop)....

Anyway for laughs I decided to buy another Bible, so that I had two in total - and now for some reason the Butler can read while resting again!

I suspect that for some strange reason, selling the duplicate Bible(s) last time somehow messed with some kind of counter, so that the game doesn't realise I still have a Bible available. Either that, or the bible I didn't sell somehow doesn't qualify as a bible that can be used for divine characters to read during rest, despite stacking with the other bibles...

This seems to happen with other books as well, notably the nihilistic ones.

It could be related to receiving some of these as loot...
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raviell: Have a strange bug when my occultist enters combat then when he cast spell, he just freeze, I have spell animation but
no effect, my char dont lose ap or sanity, just stay there. I can move and get hit just cant cast spells in this round or any
other. Strange thing Outsider seems to dont have this problem at all. Still this makes game unplayable
I've started to see this, but only with the Children of Pazuzu spell - and I couldn't get this spell to work with the Outsider either. It seems to be broken.
Post edited October 10, 2019 by squid830
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Cleopatra252525: The combat reward screen sometimes does not go away after a fight, forcing me to force close the game.
Same problem here. This is really annoying and it's heavily affecting my enjoyment of the game.
Update in two days! \o/


Been waiting for them to fix this game for the last two month.

Played for 18 hours, and can't progress anymore due to a bug in combat.
April 2020...
Have the bugs been patched since last complaining in this thread?
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Yann_Darko: April 2020...
Have the bugs been patched since last complaining in this thread?
I'm wondering the same thing. The 50% discount is tempting, but $15 is still far too much if there are game-breaking bugs.
Guys, changelogs are listed in another subject called "changelog", last post 12/03/2020
Many of those issues seems to have been fixed, but i didn't verified by myself