It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
A few more fixes today:

Version 0.607

UPDATED - Added a quick load key - F9. Obviously you need to have a quick save for this to work :)
UPDATED - When rolling over a star system that is part of the main story line, your main characters current level is displayed indicating you are the appropriate level for this location. Note that this does not apply to Aznari ruin systems which will use the traditional sector level scaling.
UPDATED - Story location system NPC ships are now scaled to your current ship combat skill level. Note that this does not apply to Aznari ruin systems which will use the traditional sector level scaling.
UPDATED - The distance to a selected star system when approaching, even if on the other side of the universe, is now updated regularly while in FTL space. This is a bit janky right now and I'll keep tweaking it.
FIXED - Faction ship vendors now actually charge you tokens when you purchase faction ship equipment.
FIXED - Wrecked ships now have a fixed scale.
FIXED - Selecting a planetary location after scanning a planet would clear the approach icon.
FIXED - When completely mining out a ship wreck, you should always get a loot crate(s).