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Hi,

Heads up to new players, if you are having problems with the game crashing f.e. after loading a few times or going between zones the problem might be the bit version of the game, I have a 64bit OS and was running the 32bit version of the game, I was getting frequent crashes and the log showed and error with there not being enough memory. I was also having a problem with keys not working, f.e "I" was not working to open inventory.

So if you are having problems try switching the bit version of the game.

@Devs, might want to look into that (I apologize not having the log any more, but here is the events log, not sure if it helps.). Happened in the first area switch on the Dauntless

Faulting application name: StellarTactics.exe, version: 0.0.0.0, time stamp: 0x5cdf0619
Faulting module name: StellarTactics.exe, version: 0.0.0.0, time stamp: 0x5cdf0619
Exception code: 0xc0000005
Fault offset: 0x00464675
Faulting process id: 0x2a3c
Faulting application start time: 0x01d5e53fd1adaa04
Faulting application path: ..\StellarTactics\StellarTactics.exe
Faulting module path: ..\StellarTactics\StellarTactics.exe
Report Id: 52c671ad-eb65-4896-bc99-405b06fe07a3
Faulting package full name:
Faulting package-relative application ID:

Machine : Microsoft Surface book 2, 16gb ram, I7 cpu, 1060 nvidia gpu. Plenty of HD space lft.

If you are unable to reproduce error, let me know and I can install the 32bit version again and see if I do not get it again for reproduction to make a log available.

V0.485
Post edited February 17, 2020 by halldojo
avatar
halldojo: Hi,

Heads up to new players, if you are having problems with the game crashing f.e. after loading a few times or going between zones the problem might be the bit version of the game, I have a 64bit OS and was running the 32bit version of the game, I was getting frequent crashes and the log showed and error with there not being enough memory. I was also having a problem with keys not working, f.e "I" was not working to open inventory.

So if you are having problems try switching the bit version of the game.

@Devs, might want to look into that (I apologize not having the log any more, but here is the events log, not sure if it helps.). Happened in the first area switch on the Dauntless

Faulting application name: StellarTactics.exe, version: 0.0.0.0, time stamp: 0x5cdf0619
Faulting module name: StellarTactics.exe, version: 0.0.0.0, time stamp: 0x5cdf0619
Exception code: 0xc0000005
Fault offset: 0x00464675
Faulting process id: 0x2a3c
Faulting application start time: 0x01d5e53fd1adaa04
Faulting application path: ..\StellarTactics\StellarTactics.exe
Faulting module path: ..\StellarTactics\StellarTactics.exe
Report Id: 52c671ad-eb65-4896-bc99-405b06fe07a3
Faulting package full name:
Faulting package-relative application ID:

Machine : Microsoft Surface book 2, 16gb ram, I7 cpu, 1060 nvidia gpu. Plenty of HD space lft.

If you are unable to reproduce error, let me know and I can install the 32bit version again and see if I do not get it again for reproduction to make a log available.

V0.485
Thanks halldojo - I'll check it out on my side and see if I can reproduce the error.
I just played through the Dauntless with the 32bit version with no errors of any kind. You say a surface book? What version of Windows is on that - Win10?
avatar
StellarTactics: I just played through the Dauntless with the 32bit version with no errors of any kind. You say a surface book? What version of Windows is on that - Win10?
Yes, Windows 10.

Shoot me a chat (your profile is private so I am unable to start it) and I will send you all the information, I have a save game and a log that might help.

2 Cosmetic errors I found
1. I have an Icelandic keyboard with letters such as ó and á, they show fine in the characters sheet but not in the text box in the lower corner.
2. A loading screen message has a type, says "readiy" and I assume it is suppose to be "readily", sorry I cannot remember more of the text.
avatar
StellarTactics: I just played through the Dauntless with the 32bit version with no errors of any kind. You say a surface book? What version of Windows is on that - Win10?
Some more information, turns out the game was running on the integrated intel GPU instead of the nvidia one, that was the problem, it was running on the integrated intel one both in 32b and 64b but somehow it only crashes when running the 32b with these circumstance.

Win 10 64b
Integrated Intel UHD Graphics 620
Game 32b
Crashes

Win 10 64b
Integrated Intel UHD Graphics 620
Game 64b
Does not Crash

Runs fine in both versions using the Nvidia GeForce GTX 1060 card.

Log file info :

[02/17 17:14:47] ... ##################################################
[02/17 17:14:47] ... STARTING PRE-LOAD!
[02/17 17:14:47] ... ##################################################
[02/17 17:14:47] ... Changing current user scene to : 'PAK_PLG/level_0000_00_00_02'
[02/17 17:14:47] ... Clearing scene 'PAK_PLG/level_0000_00_00_02'
[02/17 17:14:47] !!! Not enough memory to allocate buffer (28783620 bytes requested)