Posted May 07, 2025
Hi to all,
I'm enjoying Stellar Tactics on my Gaming Laptop a lot. But I have serious problems with shadows on my laptop. I can only play Stellar Tactics with Hard Shadows, possibly also with no shadows(which is rather ugly). As soon as I enable Soft Shadows ca, 10 Minutes later, the game gets a one-time hickup and then some textures disappear and you can only see black holes(squares) instead. Then suddenly the whole screen goes black and the game will stop running or the game starts flickering and stops then.
I googled a lot, but got no idea how to fix this issue by configuration. Then I came across the requirements of Stellar Tactics and as a minimum OpenGL is required and DirectX is preferred. But it looks like, that only OpenGL is tested and not DirectX when the game starts. Perhaps with DirectX, the problem with the shadows will disappear. But I found no way to force Stellar Tactics to use DirectX. Does someone know, how to do this?
My hardware configuration:
CPU: AMD Ryzen 9 6900HX
dGPU: NVIDIA GeForce RTX 3060 Laptop GPU
RAM: 16 GB
Hard drive: NVME-SSD
OS: Fedora 42 with kernel 6.14 and Wayland
Runtime environment: GE-Proton 9.27
PS: with Hard Shadows, I will get the black squares too, but the game won't stop running and some textures got wrong colors. Going back to main menu and reloading the save game will eliminate the texture issue.
I'm enjoying Stellar Tactics on my Gaming Laptop a lot. But I have serious problems with shadows on my laptop. I can only play Stellar Tactics with Hard Shadows, possibly also with no shadows(which is rather ugly). As soon as I enable Soft Shadows ca, 10 Minutes later, the game gets a one-time hickup and then some textures disappear and you can only see black holes(squares) instead. Then suddenly the whole screen goes black and the game will stop running or the game starts flickering and stops then.
I googled a lot, but got no idea how to fix this issue by configuration. Then I came across the requirements of Stellar Tactics and as a minimum OpenGL is required and DirectX is preferred. But it looks like, that only OpenGL is tested and not DirectX when the game starts. Perhaps with DirectX, the problem with the shadows will disappear. But I found no way to force Stellar Tactics to use DirectX. Does someone know, how to do this?
My hardware configuration:
CPU: AMD Ryzen 9 6900HX
dGPU: NVIDIA GeForce RTX 3060 Laptop GPU
RAM: 16 GB
Hard drive: NVME-SSD
OS: Fedora 42 with kernel 6.14 and Wayland
Runtime environment: GE-Proton 9.27
PS: with Hard Shadows, I will get the black squares too, but the game won't stop running and some textures got wrong colors. Going back to main menu and reloading the save game will eliminate the texture issue.
Post edited May 08, 2025 by stmaassen