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Ive noticed that having shield recharge rate set to anything above normal seems pointless. Even when set to max, the recharge rate is stupidly slow.

Lasers on the otherhand regenerate fast(er) and when I need shields I just convert Laser power directly to shields.

Im not sure If that made any sense.
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Beelzebubb: Ive noticed that having shield recharge rate set to anything above normal seems pointless. Even when set to max, the recharge rate is stupidly slow.

Lasers on the otherhand regenerate fast(er) and when I need shields I just convert Laser power directly to shields.

Im not sure If that made any sense.
I know what you mean. My shields rarely ever get above "normal" and I just transfer laser energy over to them when needed. Notice, though, that if you set it on Minimum, the charge will decrease at the same rate as the lasers, or thereabouts. I'm thinking the shield recharge rate is bugged maybe.
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Beelzebubb: Ive noticed that having shield recharge rate set to anything above normal seems pointless. Even when set to max, the recharge rate is stupidly slow.

Lasers on the otherhand regenerate fast(er) and when I need shields I just convert Laser power directly to shields.

Im not sure If that made any sense.
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gobdav: I know what you mean. My shields rarely ever get above "normal" and I just transfer laser energy over to them when needed. Notice, though, that if you set it on Minimum, the charge will decrease at the same rate as the lasers, or thereabouts. I'm thinking the shield recharge rate is bugged maybe.
It is not bugged unless you are truly seeing no recharge at all when your shields are set to increased or maximum charge.

However, shield recharge is quite slow. You're definitely better off increasing your shields by transferring laser energy.
Just one thing to note, the time it takes for your lasers to charge back after transferring them to Shields is the same amount of time it would have taken the Shield Recharge to charge that amount of shields. It's all equivalent. Getting shields from lasers just SEEMS better because it's instant gratification. If your lasers are totally drained but on max recharge rate, and your shields at maintenance level, and you direct lasers into shields as it charges, it will charge at the same rate as maximum shield transfer is.

Also, if you have both lasers and shield recharges on max, it makes your shields charge twice as fast if you sink your lasers into shields as well.

The whole point of having all the options is to allow you to prioritize survival and evasion VS attacking depending on your current needs. When you shunt lasers into shields, you are losing your attack capability for some time, whereas if you charged that amount with the Shield recharge instead, you would not lose it.
Post edited November 15, 2014 by Tarvis
Your lasers seem to recharge faster but that is because a fully charged laser bank is only worth a half charged shield bank.
The main thing is to avoid getting hit which actually isn't that hard, you can keep shields on maintain and lasers on one notch to charge.
Actually just going in without shields, fast and deadly like a TIE Fighter you can survive longer than you think it only becomes a problem when trying to kill though slow opponents like the gunboats, I tend to control my speed with the energy management not the throttle so when going up against gunboats set lasers and shields to full charging you can use the energy later.

Shields just make you meek. :^)
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Tarvis: Just one thing to note, the time it takes for your lasers to charge back after transferring them to Shields is the same amount of time it would have taken the Shield Recharge to charge that amount of shields. It's all equivalent. Getting shields from lasers just SEEMS better because it's instant gratification. If your lasers are totally drained but on max recharge rate, and your shields at maintenance level, and you direct lasers into shields as it charges, it will charge at the same rate as maximum shield transfer is.

Also, if you have both lasers and shield recharges on max, it makes your shields charge twice as fast if you sink your lasers into shields as well.

The whole point of having all the options is to allow you to prioritize survival and evasion VS attacking depending on your current needs. When you shunt lasers into shields, you are losing your attack capability for some time, whereas if you charged that amount with the Shield recharge instead, you would not lose it.
Neat! I didn't know that -- thanks, Tarvis!
Note: There seems to be a bug in the dos version for shield recharge as well:

If the shields are switched forward/aft and they already have 2 green bars (full) in the selected direction , no recharging takes place (but energy is still diverted from the engines !).
So the non selected side will never charge with that setting, I do not know if this applies to the 98 version as well ...
Post edited November 21, 2014 by Harr-Nuta
Also, setting laser and shield recharge rates are a quick and dirty way of regulating your speed.
Shield recharge isn't bugged. The upside to slow recharge is a slow discharge when energy levels are set to zero. This means you could dump all your laser power into shields and then set speed to maximum for a short burst, then transfer shield energy back to lasers for a minimal loss.