Posted October 26, 2018
The Tie Fighter Reconstructed fix appears to be great adding back in all the lovely missing music for the concourse and such.
However it appears to suffer from 2 issues:
1) No music in Space (easily fixed by using Teleguy's win32.dll and hex editing Tie95.exe to use that dll)
2) Turning on 3D Hardware crashes the game on entering space.
Hardware acceleration works fine with the original Tie95.exe, and the tweaked Tie95.exe from Teleguy
I've tried with & without an alternative ddraw.dll which has the fix for the ISD lasers (https://github.com/rdoeffinger/xwa_ddraw_d3d11) but that didn't help with hardware acceleration.
I've also tried using the patcher from https://www.vogons.org/viewtopic.php?f=24&t=41331
Does anyone have a solution for getting the 3D Hardware acceleration to work?
However it appears to suffer from 2 issues:
1) No music in Space (easily fixed by using Teleguy's win32.dll and hex editing Tie95.exe to use that dll)
2) Turning on 3D Hardware crashes the game on entering space.
Hardware acceleration works fine with the original Tie95.exe, and the tweaked Tie95.exe from Teleguy
I've tried with & without an alternative ddraw.dll which has the fix for the ISD lasers (https://github.com/rdoeffinger/xwa_ddraw_d3d11) but that didn't help with hardware acceleration.
I've also tried using the patcher from https://www.vogons.org/viewtopic.php?f=24&t=41331
Does anyone have a solution for getting the 3D Hardware acceleration to work?