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Hello!

I have a technical problem with the game, well, both Rebel Assaults actually.

The controls are extremely delayed. I know that the games controls weren't that good and precise at all anyway, but I
have roughly one second delay until my mouse inputs are registered, which basically makes both games unplayable.

Is there any kind of solution?
That's a problem? I thought the game just had bad controls

no wonder it's so hard
Post edited January 02, 2016 by BananaJane
avatar
brixx.744: Hello!

I have a technical problem with the game, well, both Rebel Assaults actually.

The controls are extremely delayed. I know that the games controls weren't that good and precise at all anyway, but I
have roughly one second delay until my mouse inputs are registered, which basically makes both games unplayable.

Is there any kind of solution?
For RA 1, I found the game more bearable by lowering the FPS to 10.

For RA 2, I just lowered the joystick sensitivity in the options menu. This makes the game much less neurotic. For both games I used the Logitech gamepad.

Hope this helps.
In RA1 - I manage to get through the 'obstacle' courses fine. But during the shoot-y sections, The cursor control is horrifically slow when trying to precision aim and you need to hold the cursor over a target for longer than a split second for a laser blast to hit. Especially in the star destroyer run, try to quickly move the cursor to target a tie fighter results in overshooting the target and you end up missing and they fly past before you regain control of the cursor, failing to take them down results in a massive hit on your damage meter. Also it seems the shield generators take a thousand hits and I ended up doing about 4-5 complete flybys before finally succumbing to attacking ties... And yes, tweaked mouse sensitivity and framerate down to 10. Man, I remember the Sega Mega CD version was tough, but doable.
Post edited January 13, 2016 by Armaron