maybe if you looked at the other thread titled widescreen
just use Flawless Widescreen - http://www.flawlesswidescreen.org
I did but I wanted to know if there was an in game fix ot maybe thru properties....Best I could do was get the screen to reach top to bottom but not side to side. Would rather not have to load any patches if I can help it....
Flawless widescreen isnt a patch so much as a workaround for dozens of games.
If it helps, this is what it says about KOTOR:
"KOTOR was designed for specific resolutions eg. 800x600 - 1600x1200, when attempting to modify it for higher resolutions or even widescreen resolutions many problems are introduced.
This fix injects a custom C++ DLL that dynamically creates new GUI files based on the active display resolution and new TGA background art, additionally it fixes the cutscene black bars and missing text on some resolutions, it's not perfect but it's a start.
NOTE: You must start KOTOR and exit atleast once before this fix will properly be active, this is because custom files generated need to be detected by KOTOR before it starts, additionally graphics backgrounds and GUI files will not be generated unless you change the resolution "
and to top that off it stabilised the game a helluva lot!
I had it running at 1366x768 and only suffered one or two crashes (one caused by my antivirus starting a scan), and one or two "black screen after cutscene" issues (which otherwise are far too common).