Posted May 06, 2017
Hi all,
I picked this game up at the start of the sale and I've been having a great time with it. I'm using the 64bit version of OpenJK and I've run into a bug. Whenever I fail a mission in any way and reload any saved game. including checkpoints, (all?) triggers for the level cease to function, breaking the game. This may be worked around by quitting and launching the game again and then loading a save, but it's obviously not ideal.
To quickly test, start a new game and kill Rosh with your saber. if you reload and no one says or does anything and you can't cut down the tree, it affects you too.
Is anyone else using an OpenJK Linux version who either doesn't have this problem or who has managed to fix it? This seems to be a bug that comes and goes, as may be seen here:
https://jkhub.org/topic/7316-certain-events-not-loading-after-death-sp-openjk/
https://github.com/JACoders/OpenJK/issues/889
The second link is a closed bug where it seems to be fixed for others, but then someone commented that it's affecting them again.
I've tried using different releases from the last few months, including one made the day after it was said to be fixed in the Github bug report in January, as well as compiling it myself, but nothing seems to do the trick.
Any ideas? The game is still fun but having to relaunch the game because the mission-critical droid walks into your lightsaber is annoying.
I picked this game up at the start of the sale and I've been having a great time with it. I'm using the 64bit version of OpenJK and I've run into a bug. Whenever I fail a mission in any way and reload any saved game. including checkpoints, (all?) triggers for the level cease to function, breaking the game. This may be worked around by quitting and launching the game again and then loading a save, but it's obviously not ideal.
To quickly test, start a new game and kill Rosh with your saber. if you reload and no one says or does anything and you can't cut down the tree, it affects you too.
Is anyone else using an OpenJK Linux version who either doesn't have this problem or who has managed to fix it? This seems to be a bug that comes and goes, as may be seen here:
https://jkhub.org/topic/7316-certain-events-not-loading-after-death-sp-openjk/
https://github.com/JACoders/OpenJK/issues/889
The second link is a closed bug where it seems to be fixed for others, but then someone commented that it's affecting them again.
I've tried using different releases from the last few months, including one made the day after it was said to be fixed in the Github bug report in January, as well as compiling it myself, but nothing seems to do the trick.
Any ideas? The game is still fun but having to relaunch the game because the mission-critical droid walks into your lightsaber is annoying.
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