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I am surprised I never saw this question coming up as DF had back then like so many other shooters of that time all kind of fan made levels. There were even whole CD's full of levels.
Some fan levels even looked clearly better then the original levels.

Despite a yes or now about the remaster, do the other options for the original Dark Forces allow to play fan levels?
Thank you in advance.
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Bearhug_at: I am surprised I never saw this question coming up as DF had back then like so many other shooters of that time all kind of fan made levels. There were even whole CD's full of levels.
Some fan levels even looked clearly better then the original levels.

Despite a yes or now about the remaster, do the other options for the original Dark Forces allow to play fan levels?
Thank you in advance.
I just tried and I was able to load a custom level, the TIE Defender Base map, and it seems to load fine, including the custom TIE Defender model, see attached screen.

What I did was rename the override.gob file in the install directory to a unique name like overrideOLD.gob, then I added the TIE Defender gob file and renamed it from PAULLEV.gob to override.gob. Now, I don't know how this will work with other custom levels and mods, but there is at least some support for old fan levels.
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Bearhug_at: I am surprised I never saw this question coming up as DF had back then like so many other shooters of that time all kind of fan made levels. There were even whole CD's full of levels.
Some fan levels even looked clearly better then the original levels.

Despite a yes or now about the remaster, do the other options for the original Dark Forces allow to play fan levels?
Thank you in advance.
avatar
SCPM: I just tried and I was able to load a custom level, the TIE Defender Base map, and it seems to load fine, including the custom TIE Defender model, see attached screen.

What I did was rename the override.gob file in the install directory to a unique name like overrideOLD.gob, then I added the TIE Defender gob file and renamed it from PAULLEV.gob to override.gob. Now, I don't know how this will work with other custom levels and mods, but there is at least some support for old fan levels.
Excellent. The proof that this sample level works should be enough to allow others as well to work. It was for me mainly the question if old fan made levels work at all. We should then be able to figure out how to make others work as well.
Thank you so much for the fast feedback.
I was really surprised that this question was never picked up before as everybody was/is just busy whining about pricing.
Again, thank you very much for the reply. Much appreciated.
No problem, it was something I was interested in as well, so I'm glad it worked without too much hassle. :)
The remaster supports the original game's way of loading fan levels via the command line. Simply launch the game with the -u command line parameter, no space, then the name of the .gob file, with extension. For example, if you downloaded The Great Escape (greatesc.gob), add the following: -ugreatesc.gob

In the game, choose Select Mission and then whichever mission is listed. Its name and the following briefing will be the same as one of the ones in the original game (usually Secret Base), but the actual mission will be the one that you loaded, assuming that you copied the file to the right place and got the command line correct.

Many missions do come with their own briefings in the form of a separate .lfd file, but getting them to work with the remaster is a hassle. First, you have to disable Enhanced Sprites to force the game to use the original dfbrief.lfd instead of the new hi-res briefing. Then, you have to rename lfd\dfbrief.lfd to something else and rename the custom .lfd file to dfbrief.lfd in its place... then, after you're done playing the mission, you have to rename them back... then do the whole thing over again for the next mission. Back in the day, that was usually automated with .bat files, so that's why the downloaded zips tend to include one, but they're not going to work with this remaster unless you modify each one.
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jnisbet: The remaster supports the original game's way of loading fan levels via the command line. Simply launch the game with the -u command line parameter, no space, then the name of the .gob file, with extension. For example, if you downloaded The Great Escape (greatesc.gob), add the following: -ugreatesc.gob

In the game, choose Select Mission and then whichever mission is listed. Its name and the following briefing will be the same as one of the ones in the original game (usually Secret Base), but the actual mission will be the one that you loaded, assuming that you copied the file to the right place and got the command line correct.

Many missions do come with their own briefings in the form of a separate .lfd file, but getting them to work with the remaster is a hassle. First, you have to disable Enhanced Sprites to force the game to use the original dfbrief.lfd instead of the new hi-res briefing. Then, you have to rename lfd\dfbrief.lfd to something else and rename the custom .lfd file to dfbrief.lfd in its place... then, after you're done playing the mission, you have to rename them back... then do the whole thing over again for the next mission. Back in the day, that was usually automated with .bat files, so that's why the downloaded zips tend to include one, but they're not going to work with this remaster unless you modify each one.
Good information to know.

Seems to me that this is something a launcher could do automatically. Back in the "good old days" there were mission-launcher utilities for a lot of games. The famous "Dark Forces Front End" program did this all "automagically" for the original version, and it sounds like this would be fairly easy to create for the revised version as well. With the exception of automatically turning on and off the "briefing" issue you mention above in order to get the fan-mission briefings. I'm not sure how you could make that happen without exiting the program.

Of course, if we're willing to surrender the "enhanced sprites," it's pretty straightforward, but if you want those in the game, it sounds like you'd have to give up the fan briefings. Which sucks.