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Hi folks, long time player with Kobayashi Maru and NanoFXv2 mods. This has been a regular graphics glitch I've had with the game for as long as I can remember, where once a ship has taken visible damage, whole sections of it just disappear. While not game-breaking, it certainly spoils the flavour and breaks the immersion.

Does anyone know what causes this and how to stop it from happening?
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Does it happen only with specific ships or for all ships?

Basically for individual ships the amount of visible damage is controlled by the file under ships/
For example for the Ambassador class is file scripts/ships/Ambassador.py:
[i]"DamageRadMod" : 0.75,
"DamageStrMod" : 0.75,[/i]

You can tune these values, 0 disables visible damage which was done for e.g. the borg cube.

I'm afraid we have not done much work on the damage in kobmaru. Also I always played with visible damage=off.
Post edited April 11, 2023 by BBanner
Have you tried deleting the .vox files under data/models/ships/*specific ship*?