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I bought this game awhile ago and just got around to playing it recently.

I'm playing the mechanical race and what is absolutely batshit is that while my mechs don't require food or water, upgrading even to level 1 on a planet that has iron or the like requires food and water!

That's ridiculous!
All food should be removed from requirements when I'm playing as mechs.
Water makes sense if it's required to mine ALL metals, since in real life it's needed to cool, lubricate, float materials down rivers, etc.
What's even more rediculous is that getting a water planet also requires food and getting a food planet also requires water, while the mech race has NO way to make any of it.

This is a gamestopping design failure.
How did this slip through and not get corrected this entire time since release?!?
Post edited May 05, 2016 by ast486
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ast486: I bought this game awhile ago and just got around to playing it recently.

I'm playing the mechanical race and what is absolutely batshit is that while my mechs don't require food or water, colonizing a planet that has iron or the like requires food and water!

That's ridiculous!
All food should be removed from requirements when I'm playing as mechs.
Water makes sense if it's required to mine ALL metals, since in real life it's needed to cool, lubricate, float materials down rivers, etc.
What's even more rediculous is that getting a water planet also requires food and getting a food planet also requires water, while the mech race has NO way to make any of it.

This is a gamestopping design failure.
How did this slip through and not get corrected this entire time since release?!?
I'm not entirely sure what game you are playing, but i just started a game as mono to make sure and the planets didn't require any food or water to level up. the only requirements were population and the respective amount of tiered resources. did you update your game to the newest version at any point?
what is your current game version (bottom right corner in the main menu)?
avatar
ast486: I bought this game awhile ago and just got around to playing it recently.

I'm playing the mechanical race and what is absolutely batshit is that while my mechs don't require food or water, colonizing a planet that has iron or the like requires food and water!

That's ridiculous!
All food should be removed from requirements when I'm playing as mechs.
Water makes sense if it's required to mine ALL metals, since in real life it's needed to cool, lubricate, float materials down rivers, etc.
What's even more rediculous is that getting a water planet also requires food and getting a food planet also requires water, while the mech race has NO way to make any of it.

This is a gamestopping design failure.
How did this slip through and not get corrected this entire time since release?!?
avatar
xXSunSlayerXx: I'm not entirely sure what game you are playing, but i just started a game as mono to make sure and the planets didn't require any food or water to level up. the only requirements were population and the respective amount of tiered resources. did you update your game to the newest version at any point?
what is your current game version (bottom right corner in the main menu)?
This is a forum for Star Ruler 2. >.>
I installed it via galaxy, so it was the current version as of when I posted.
I uninstalled it, so I don't know what the race was called... just that it was the purely mechanical one, not the borg-esc one.
Post edited May 03, 2016 by ast486
robot iron miners need biodiesel to run their robot pickup trucks and treats to feed their robot pets

This is a forum for Star Ruler 2. >.>
that was supposed to be sarcastic.

I installed it via galaxy, so it was the current version as of when I posted.
are you sure about that? when i installed the game back in the day with galaxy, it was absolutely not up to date. i think they recently updated the installer/ galaxy download to be 2.0.0, but if you installed the game a few days ago your game might have been outdated. try the "check for updates" button in the main menu.

I uninstalled it, so I don't know what the race was called... just that it was the purely mechanical one, not the borg-esc one.
the race is called mono, and it's the only mechanical one. unless you made a custom race that used the mono avatar without having the "mechanical" trait.
The mono race does NOT use colonise to transfer units onto a new planet… a fact that is clearly printed in the race description. They don’t need food or water but resources and population limits still apply.

To “colonise” a new planet (or increase it) you first select the home planet that will be sending units over… then right click on the planet you want to send the units over too and the bottom list item should be “transfer units”.

Things that can stop this transfer;
Sending troops uses lightspeed energy and you will need more to send units to planets longer away… you may have to wait for this resource to build up.
The planet may be blockaded… this is normally because the remnant fleets are in system
The planet has been occupied already by another player race… this does at least update your map.
Yes you can send every last unit from the home planet but doing this will leave the old planet unusable until you reoccupy it again.

Mono (general) Tips;
Alliances make the game much easier to learn | play and the fact that your race does NOT need food or water makes any race that does a natural ally… give them the planets you don’t want because this stops them being occupied by races that are not as friendly to you.

Don’t only use your home planet to transfer troops… this is needed at the start but loosing to many troops will quickly drop your income capacity and as you expand the lightspeed cost gets inhibitive so look for level 2 or 3 resource planets that can act as troop building centres for your empire without crippling the home system

I installed it via galaxy, so it was the current version as of when I posted.
avatar
xXSunSlayerXx: are you sure about that? when i installed the game back in the day with galaxy, it was absolutely not up to date. i think they recently updated the installer/ galaxy download to be 2.0.0, but if you installed the game a few days ago your game might have been outdated. try the "check for updates" button in the main menu.
It was freshly installed the day before I posted.
I can give it another shot and see if it changes anything.
Post edited May 05, 2016 by ast486
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ussnorway: The mono race does NOT use colonise to transfer units onto a new planet… a fact that is clearly printed in the race description. They don’t need food or water but resources and population limits still apply.

To “colonise” a new planet (or increase it) you first select the home planet that will be sending units over… then right click on the planet you want to send the units over too and the bottom list item should be “transfer units”.

Things that can stop this transfer;
Sending troops uses lightspeed energy and you will need more to send units to planets longer away… you may have to wait for this resource to build up.
The planet may be blockaded… this is normally because the remnant fleets are in system
The planet has been occupied already by another player race… this does at least update your map.
Yes you can send every last unit from the home planet but doing this will leave the old planet unusable until you reoccupy it again.

Mono (general) Tips;
Alliances make the game much easier to learn | play and the fact that your race does NOT need food or water makes any race that does a natural ally… give them the planets you don’t want because this stops them being occupied by races that are not as friendly to you.

Don’t only use your home planet to transfer troops… this is needed at the start but loosing to many troops will quickly drop your income capacity and as you expand the lightspeed cost gets inhibitive so look for level 2 or 3 resource planets that can act as troop building centres for your empire without crippling the home system
Strange because the first planet I colonized used the colonize command.

Anyway I tried transferring population, but something keeps going wrong... maybe it's that blockade thing you mentioned by remnants.
the opening demo is just to teach the game commands and Mono has different options because they are machines.

perhaps the shortcut keys will be better for you until you get your sea legs.

with your home world selected press transfer units ... this is the C key by default.

then hover over a planet to see the ftl cost of sending your units ... a red colour is that there is a problem and some idea of what the issue is... a green colour is everything is fine.

Mono home system interface

Red = problem

Green is clean
Post edited May 06, 2016 by ussnorway