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The game always crashes to desktop when going to and from Garbage. I am at the mission where the bandits just have stolen my backpack. I don't know what to do, when loading the normal saves and quicksaves it crashes directly to desktop. Is the GOG version running the latest patches?

It's just after getting lured by the two bandits in the basement and getting Fangs PDA, loading any save after that crashes the game.

I am not running any mods.
Post edited March 24, 2016 by klappis
This question / problem has been solved by user deletedimage
It's a known bug. There is no known fix. The only workaround I'm aware of is to try to load an earlier savegame. If that doesn't work, load an even earlier one, etc.
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Decane: It's a known bug. There is no known fix. The only workaround I'm aware of is to try to load an earlier savegame. If that doesn't work, load an even earlier one, etc.
Damn that sux! Were the devs on meth when they made this game?
I've found a solution that worked for me here. To be clear, I used the "delete '=destroy_object(700)' " fix.

Before the 'fix' i crashed in two ways.
-Loading ANY save made in Garbage after being mugged.
-Entering Garbage from Dark Valley after being mugged. I'm going to assume Garbage itself was the problem so entering from anywhere may have produced a CTD.

For more context, this was my save setup before even opening the door to the basement.
-stashed armor, enfield, some artifacts, and some meds in box nearby.
-everything else, including freshy's pda and whatnot were all in still in my inventory.
- this was done to test whether it was the game taking away some random 'event item' that caused the crash

I opened the door, got stunned, muggers cut scene happened, and regained control.
I left the PDA and anything in the basement as is, grabbed my stash.
Then I first left Garbge into Dark Valley. There I was able to save and load as usual, BUT caused a crash everytime I tried to go back into Garbage.
I was also not able to load any saves made within Garbage, as said previously.

Hope this helps someone.
Post edited November 10, 2017 by pkk234
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pkk234: I've found a solution that worked for me here. To be clear, I used the "delete '=destroy_object(700)' " fix.
It is the right solution but it doesn't work with current GOG version of STALKER CS (1.5.10) since it doesn't have 'gamedata' folder.

In order to fix this bug in gog version you need to:
1) open file 'patches\xpatch_10.db' in any hex editor
2) find string '=destroy_object(700)' without quotes
3) erase this string by replacing every symbol of it with whitespace (or number 20 in hex)
4) save changes

PS: Of course it's worth to make a reserve copy of 'xpatch_10.db' before editing
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user deleted:
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pkk234: I've found a solution that worked for me here. To be clear, I used the "delete '=destroy_object(700)' " fix.
avatar
user deleted: It is the right solution but it doesn't work with current GOG version of STALKER CS (1.5.10) since it doesn't have 'gamedata' folder.

In order to fix this bug in gog version you need to:
1) open file 'patches\xpatch_10.db' in any hex editor
2) find string '=destroy_object(700)' without quotes
3) erase this string by replacing every symbol of it with whitespace (or number 20 in hex)
4) save changes

PS: Of course it's worth to make a reserve copy of 'xpatch_10.db' before editing
A late answer but thank you! Since the years I made the post have someone released a patch which will fix this bug without using a hexeditor?