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Hey!

I get really, really bad motion sickness playing games and if it has settings like head bobbing, motion blur etc I disable them, but I can't seem to figure out how disable it for any of the games, especially Call of Pripyat. How do I go about doing this? As is, the game is unplayable for me.

Also, side question, but anyway I can launch the game NOT as admin? It isn't set to run as admin on ANY of the .exes, but it seems to auto-do it anyway. Its pretty frustrating. lol

Thanks!
I can't speak for CS or CoP, but for SoC there are two parts to the head bob, camera inertia (which keeps the viewpoint moving after you have stopped moving the mouse) and the incredibly-weird motion that moves one's head like the weight at the end of a metronome, in an arc from left to right and back.

First, kill the camera inertia with cam_inert 0 in the console. While in a game session, bring down (and exit) the console with the key to the left of your '1' key (on qwerty keyboards, it has ` and ~ on it). To see what value is set for your camera inertia, type cam_inert and press Enter. In SoC, it will initialize to 0.7 if your user.ltx file is ever automatically created, which can leave your character spinning when you come out of one of those cutscenes. Type cam_inert 0 (or cam_inert 0.1 if you want a little inertia), then press the Enter key to make the change. Your change will be preserved when you exit the game.

Side note: If you had a high camera inertia value, you might also have blocky shadows with dynamic lighting. If you do, then (after re-entering the console if necessary first) type r2_sun_near_border 1.0 and press Enter. Next, type r2_sun_near 20. Try different values from 1 to 50 or so to get rid of the blocky shadows shadows as best you can. Again, you can first type the variables without the numbers and press Enter to see the defaults before you change them.

To tone down or get rid of the actual headbobbing motion, you'll need to modify your game by adding gamedata\config\misc\effectors.ltx to your SoC installation folder after extracting it from gamedata.dbb. You can also get a copy of this file from ZRP's gamedata\config\misc\optional\ folder; use either effectors.ltx_less_bob or effectors.ltx_no_bob, renaming it to effectors.ltx and putting it in the folder mentioned above. Start with this STALKER Reddit subthread for details on configuring your file.

If this is your first modification, you will also need to edit <SoC_install_folder>\fsgame.ltx, changing any false to true on the second line, then save your change. This enables SoC to see your external gamedata folder containing the modification.

This file also affects CS and CoP head bob, but you will need their versions from their database files. You won't need the fsgame.ltx change for CS or CoP, unlike SoC.

As far as the admin requirement, I understand that the manifest files for the latest versions require that, and that is absurd as well as a security risk -- especially since SoC 1.0006 (currently used by Steam and GOG) has a serious multiplayer vulnerability that has not been reported fixed. To fix this, see Mean.Jim's first post in this thread: Q: How do you run the game WITHOUT admin rights?
Post edited April 02, 2022 by NatVak
Head bob

x:\MyInstallPath\Stalker Call of Pripyat\gamedata\configs\misc\effectors.ltx

Right at the top of the file look for and change it to this:

[bobbing_effector]

run_amplitude = 0.0
walk_amplitude = 0.0
limp_amplitude = 0.0
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NatVak: I can't speak for CS or CoP, but for SoC there are two parts to the head bob, camera inertia (which keeps the viewpoint moving after you have stopped moving the mouse) and the incredibly-weird motion that moves one's head like the weight at the end of a metronome, in an arc from left to right and back.

First, kill the camera inertia with cam_inert 0 in the console. While in a game session, bring down (and exit) the console with the key to the left of your '1' key (on qwerty keyboards, it has ` and ~ on it). To see what value is set for your camera inertia, type cam_inert and press Enter. In SoC, it will initialize to 0.7 if your user.ltx file is ever automatically created, which can leave your character spinning when you come out of one of those cutscenes. Type cam_inert 0 (or cam_inert 0.1 if you want a little inertia), then press the Enter key to make the change. Your change will be preserved when you exit the game.

Side note: If you had a high camera inertia value, you might also have blocky shadows with dynamic lighting. If you do, then (after re-entering the console if necessary first) type r2_sun_near_border 1.0 and press Enter. Next, type r2_sun_near 20. Try different values from 1 to 50 or so to get rid of the blocky shadows shadows as best you can. Again, you can first type the variables without the numbers and press Enter to see the defaults before you change them.

To tone down or get rid of the actual headbobbing motion, you'll need to modify your game by adding gamedata\config\misc\effectors.ltx to your SoC installation folder after extracting it from gamedata.dbb. You can also get a copy of this file from ZRP's gamedata\config\misc\optional\ folder; use either effectors.ltx_less_bob or effectors.ltx_no_bob, renaming it to effectors.ltx and putting it in the folder mentioned above. Start with this STALKER Reddit subthread for details on configuring your file.

If this is your first modification, you will also need to edit <SoC_install_folder>\fsgame.ltx, changing any false to true on the second line, then save your change. This enables SoC to see your external gamedata folder containing the modification.

This file also affects CS and CoP head bob, but you will need their versions from their database files. You won't need the fsgame.ltx change for CS or CoP, unlike SoC.

As far as the admin requirement, I understand that the manifest files for the latest versions require that, and that is absurd as well as a security risk -- especially since SoC 1.0006 (currently used by Steam and GOG) has a serious multiplayer vulnerability that has not been reported fixed. To fix this, see Mean.Jim's first post in this thread: Q: How do you run the game WITHOUT admin rights?
cam_inert 0 command does not work with the GoG version of the game; works fine with my box copy and steam version, but not with the GoG version at all; comes back as an unknown command. Only GoG version of SoC is messed up like this.
I'm using a patched version of the retail game, so I can't speak for the GOG version. But I am surprised to hear that cam_inert 0 doesn't work.

Is this true for any other SoC players using the GOG version? That is, can you view/change the value of cam_inert while in the game? To view, just enter cam_inert in the console (toggle console on/off with ~) and press the Enter key; to change, add a 0 or 0.1 as in the example above.
GoG version is worthless; you cannot fix this head bob issue in the gog version. Get retail cd version or steam version instead.
You can change the headbob with the gog version.

cam_inert is only for tweaking the camera inertion (the "floaty" feeling), it does not change the headbob at all because it has nothing to do with it !

To change the headbob you need to edit the effectors.ltx but to access this file you need to extract it from the game files.

Fortunately another way is to use the ZRP , that is the unofficial patch that fixes nearly all bugs that the developers never fixed in Shadow of Chernoby, and is always heavily recommended for anyone wanting to play Shadow of Chernobyl.
One of the -many- options of ZRP allow you to disable the head bob (or tone it down if you prefer).
https://www.metacognix.com/files/stlkrsoc/index.html

Make sure to read the install instructions to be able to tweak it to your liking :
https://www.metacognix.com/files/stlkrsoc/ZRP_1.07_ReadMe.txt

It works great with the gog version of Shadow of Chernobyl, i completed the game with it without problems.

If for some reason you don't want to use the ZRP, you're wrong :D but an alternative is to use this addon :
https://www.moddb.com/mods/goldsphere-completion/addons/no-headbob
It's for Goldsphere, but it works 100% for Shadow of Chernobyl too.

But be sure to edit your fsgame file, as mentionned in the ZRP install instruction, as for a mod to work you'll need to edit it in any case, gog or not
Post edited December 25, 2022 by Sanc
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Sanc: You can change the headbob with the gog version.

cam_inert is only for tweaking the camera inertion (the "floaty" feeling), it does not change the headbob at all because it has nothing to do with it !

To change the headbob you need to edit the effectors.ltx but to access this file you need to extract it from the game files.

Fortunately another way is to use the ZRP , that is the unofficial patch that fixes nearly all bugs that the developers never fixed in Shadow of Chernoby, and is always heavily recommended for anyone wanting to play Shadow of Chernobyl.
One of the -many- options of ZRP allow you to disable the head bob (or tone it down if you prefer).
https://www.metacognix.com/files/stlkrsoc/index.html

Make sure to read the install instructions to be able to tweak it to your liking :
https://www.metacognix.com/files/stlkrsoc/ZRP_1.07_ReadMe.txt

It works great with the gog version of Shadow of Chernobyl, i completed the game with it without problems.

If for some reason you don't want to use the ZRP, you're wrong :D but an alternative is to use this addon :
https://www.moddb.com/mods/goldsphere-completion/addons/no-headbob
It's for Goldsphere, but it works 100% for Shadow of Chernobyl too.

But be sure to edit your fsgame file, as mentionned in the ZRP install instruction, as for a mod to work you'll need to edit it in any case, gog or not
Cam_inert does NOT work with the GoG version there is still noticeable bobbing; however it works PERFECTLY with the disc version of the game.
Post edited January 14, 2023 by charlemagne1980
avatar
Sanc: You can change the headbob with the gog version.

cam_inert is only for tweaking the camera inertion (the "floaty" feeling), it does not change the headbob at all because it has nothing to do with it !

To change the headbob you need to edit the effectors.ltx but to access this file you need to extract it from the game files.

Fortunately another way is to use the ZRP , that is the unofficial patch that fixes nearly all bugs that the developers never fixed in Shadow of Chernoby, and is always heavily recommended for anyone wanting to play Shadow of Chernobyl.
One of the -many- options of ZRP allow you to disable the head bob (or tone it down if you prefer).
https://www.metacognix.com/files/stlkrsoc/index.html

Make sure to read the install instructions to be able to tweak it to your liking :
https://www.metacognix.com/files/stlkrsoc/ZRP_1.07_ReadMe.txt

It works great with the gog version of Shadow of Chernobyl, i completed the game with it without problems.

If for some reason you don't want to use the ZRP, you're wrong :D but an alternative is to use this addon :
https://www.moddb.com/mods/goldsphere-completion/addons/no-headbob
It's for Goldsphere, but it works 100% for Shadow of Chernobyl too.

But be sure to edit your fsgame file, as mentionned in the ZRP install instruction, as for a mod to work you'll need to edit it in any case, gog or not
avatar
charlemagne1980: Cam_inert does NOT work with the GoG version there is still noticeable bobbing; however it works PERFECTLY with the disc version of the game.
Then use either ZRP and use the modifier to disable the headbob or the linked addon, it will remove the headbob without problem, completed the gog version of SoC like that.
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charlemagne1980: Cam_inert does NOT work with the GoG version there is still noticeable bobbing; however it works PERFECTLY with the disc version of the game.
avatar
Sanc: Then use either ZRP and use the modifier to disable the headbob or the linked addon, it will remove the headbob without problem, completed the gog version of SoC like that.
I just went back to using the disk version which works perfectly for disabling head bob; unlike this gog version.