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Once, a bunch of bandits came running into that old railway station safe house and pointed weapons at all the characters standing in the bar. The NPCs' didn't react, there was no shooting, and I guess I was invisible. I went ahead and went out on my mission, when I came back they were gone. Quite bizarre, closest thing to a problem I've had in game (Call of Pripyat) Has anyone else ran across this?
I seem to vaguely remember something similar, I think they ran in because of an approaching blowout.
I think something like this happened nearly every time I've played.

I've had and and all kinds of NPC's and mobs in the station. Sometimes, if I open the doors, they'll run out. Other times I kill them Other times they just kinda disappear after awhile - when I've left the area and then return.

I figure it's scripting errors that cause them to be in there - and the station is probably a "no fight" zome - so they often tend to just "run in place" (if a mob) or if human NPC's, often are at the "ready to attack" poses.

Kinda neat