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You guys might find this video interesting!

The PC version of Splinter Cell Pandora Tomorrow is based on the original XBox version. It uses a technology called shadow buffers which only GeForce 3, 4 and FX cards support.

On newer cards the game does not correctly display lights and shadows.

In this video I am showing the visual differences using around 50 scenes from the first few levels of the game.

Splinter Cell Pandora Tomorrow Lights and Shadows
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philscomputerlab: You guys might find this video interesting!

The PC version of Splinter Cell Pandora Tomorrow is based on the original XBox version. It uses a technology called shadow buffers which only GeForce 3, 4 and FX cards support.

On newer cards the game does not correctly display lights and shadows.

In this video I am showing the visual differences using around 50 scenes from the first few levels of the game.

Splinter Cell Pandora Tomorrow Lights and Shadows
https://www.youtube.com/watch?v=R4VpkYskoRc

there is a fix for it
We can thank Ubisoft for that.They haven't released anything here for some time now.Pandora Tommorow and Chaos Theory should already be here for years....Cheers