It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
I am enjoying my repeated play-throughs of SpellForce. But, I got tired of having to scratch around for gold, especially in the early parts of the game. There aren't any easy ways to change that, as far as I can find.

So I made some modifications to the GameData.cff file. Now cheap gems have more selling value (1,000 gold base price, merchants change this a small amount based on your reputation with them). I left the buying prices the same.

If anyone wants to use those changes, let me know via and I will send you the download link. I am too new here to be able to post the link directly to the thread. The file itself is small, about 4 megabytes.

I used GoG's version 1.54.75 to make this file. It may not work on Steam versions of the game.

To install it:
1) Move the downloaded file into the Data subfolder of your SpellForce Platinum game folder . It should have an existing GameData.cff file there. ie. c:\games\spellforce platinum\data\GameData.cff
2) Rename the existing GameData.cff to GameData.cff.Original (or any other name you want).
3) unzip the GameData.zip file, this will create the new GameData.cff.
4) Play the game. Check your gems at a merchant, the ones like Lapis lazuli should now sell for about 1000 gold.

If it doesn't work for you, delete the GameData.cff and restore the original file.
Post edited July 30, 2019 by Trellium
This is a fun mod to make this game slightly faster to play. Thank you.
avatar
Trellium: I am enjoying my repeated play-throughs of SpellForce. But, I got tired of having to scratch around for gold, especially in the early parts of the game. There aren't any easy ways to change that, as far as I can find.

So I made some modifications to the GameData.cff file. Now cheap gems have more selling value (1,000 gold base price, merchants change this a small amount based on your reputation with them). I left the buying prices the same.

If anyone wants to use those changes, let me know via and I will send you the download link. I am too new here to be able to post the link directly to the thread. The file itself is small, about 4 megabytes.

I used GoG's version 1.54.75 to make this file. It may not work on Steam versions of the game.

To install it:
1) Move the downloaded file into the Data subfolder of your SpellForce Platinum game folder . It should have an existing GameData.cff file there. ie. c:\games\spellforce platinum\data\GameData.cff
2) Rename the existing GameData.cff to GameData.cff.Original (or any other name you want).
3) unzip the GameData.zip file, this will create the new GameData.cff.
4) Play the game. Check your gems at a merchant, the ones like Lapis lazuli should now sell for about 1000 gold.

If it doesn't work for you, delete the GameData.cff and restore the original file.
Have you a link please for the file you used. Thank you. Peter
avatar
Trellium: I am enjoying my repeated play-throughs of SpellForce. But, I got tired of having to scratch around for gold, especially in the early parts of the game. There aren't any easy ways to change that, as far as I can find.

So I made some modifications to the GameData.cff file. Now cheap gems have more selling value (1,000 gold base price, merchants change this a small amount based on your reputation with them). I left the buying prices the same.

If anyone wants to use those changes, let me know via and I will send you the download link. I am too new here to be able to post the link directly to the thread. The file itself is small, about 4 megabytes.

I used GoG's version 1.54.75 to make this file. It may not work on Steam versions of the game.

To install it:
1) Move the downloaded file into the Data subfolder of your SpellForce Platinum game folder . It should have an existing GameData.cff file there. ie. c:\games\spellforce platinum\data\GameData.cff
2) Rename the existing GameData.cff to GameData.cff.Original (or any other name you want).
3) unzip the GameData.zip file, this will create the new GameData.cff.
4) Play the game. Check your gems at a merchant, the ones like Lapis lazuli should now sell for about 1000 gold.

If it doesn't work for you, delete the GameData.cff and restore the original file.
avatar
peteredw: Have you a link please for the file you used. Thank you. Peter
these maps adds money and merchants with stuff for sale, and experience
https://steamcommunity.com/app/39540/discussions/0/2798377275383394922/
Hallo
Lieber Trellium
Ich suche die Datei game.data.cff damit ich den Datei ändern kann. Ich spiele spellforce platinum Edition und will meinem Char mehr Geld zukommen lassen. Ich habe jetzt 3 Tage oder länger versucht, etwas zu finden, das es möglich macht. Dein Beitrag läßt mich am meisten hoffen eine Lösung zu finden.
Bitte schicke mir die veränderte Datei .cff damit ich sie bei mir einfügen kann. Oder den Inhalt, Zeile, oder was auch immer da geändert werden muß.
Bitte hilf mir damit, Die Cheat Engine funktioniert da leider nicht. Und Deine Datei ist nirgedst zu finden
Danke im Voraus
Just curious, is it possible or hard to edit the content of existing merchants?

I would really like a merchant selling ALL of the quest spells, mostly because I grind the levels to use even level 12 spells long before I will actually get them.

So far I've just used Artmoney to get anything I wanted in the game, but it's quite tedious.
avatar
PaladinNO: Just curious, is it possible or hard to edit the content of existing merchants?

I would really like a merchant selling ALL of the quest spells, mostly because I grind the levels to use even level 12 spells long before I will actually get them.

So far I've just used Artmoney to get anything I wanted in the game, but it's quite tedious.
With the fan-made Spellforce editor by shovel_knight, found on Nexus or at the Spellforce Discord, you can edit the maps to add the merchants that sell all spells, add items to any merchant, even create new items/spells if you want.
You can even edit what some enemies drop when killed...
And that are the simple things his editor can do...